You'd die and start the level over if you missed a jump in Castlevania.
You'd die and start the level over if you missed a jump in Castlevania.
Those medusa heads sucked butt.
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When I grow up, I want to go toBovineTrump University! - Ralph Wiggum
There are plenty of instances in Castlevania where you'll be doing platforming. I see your point though, because I agree that platforming is not the main focus of the game.
Platformers are associated with tricky jumps. The early Castlevanias do have platforming elements, but because the jump system is horrendous (I even think they did it on purpose in Super Castlevania IV), you really aren't going to go acrobatic in these games.
However, I can easily counter my own argument with Super Ghouls N Ghosts, which IS a platformer and has the same nasty jump system. So I really don't know where I stand on this issue.
I'll make one thing clear though:
These games where you can't control your jumps are SO ING HARD.
To hell with Battletoads and Double Dragon.
THIS is the ultimate team.
I miss 2D games. Joe is playing Zelda, which makes me want to play Alex Kidd, except as that is currently impossible I'll just force him to hook up the genesis so I can play Sonic 2 instead.