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Thread: ruby weapon, how?

  1. #16

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    Awww now if that really works, you just killed the whole point of Ruby. SOO unsportsmanlike, even if you are a noob. The whole point of him is to give you a challenge and if you a worthy enough to beat him w/o KoTR, you get the desert rose to get it. Well (you cheatin sack of cheat) have you actually beaten him w/o cait sith?
    Sig removed for being way over the clearly specified 250 pixel maximum height limit.-->

  2. #17
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    Quote Originally Posted by abrojtm
    Enter the battle with only Cait Sith alive and in Limit Break. Make sure you have a Final Attack=Phoenix Materia linked to him. Now, use your Reels and do it until you get the attack that kills everything on the screen. It works on Ruby Weapon, the Final Attack=Phoenix will revive your other characters for you. The Desert Harp is yours!
    Good luck having that happen on the first try.

  3. #18
    Triple Triad Ace Ultima Shadow's Avatar
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    Quote Originally Posted by DarkMaelstrom
    Awww now if that really works, you just killed the whole point of Ruby. SOO unsportsmanlike, even if you are a noob. The whole point of him is to give you a challenge and if you a worthy enough to beat him w/o KoTR, you get the desert rose to get it.
    Wow! Another person who understands the point in fighting super bosses! They seem to be pretty rare these days.

    ps: KotR linked to HP absorb + W-Summon, hades and mime is just as cheap.

  4. #19
    The Demon of Elements
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    Here's the trick that I found somewhere.

    FF7: Easiest Way to defeat Ruby

    Of all the methods I've read, this has got to be the simplest, safest, and
    least AP-consuming way to kill Ruby. You don't even need the Masters!
    Here's all that you'll need:

    Required:
    - MASTERED Command Counter Materia paired with Mime
    (NOT, I REPEAT, NOT THE COUNTERATTACK MATERIA. THE COMMAND COUNTER IS A
    BLUE MATERIA)
    - Knights of the Round paired with HP Absorb
    - Enough HP and defense so you don't die in one hit.
    - High magic rating (200+)
    - Ribbon <-- very important

    Optional (but recommended so it doesn't take hours)
    - 2 Knights of the Round Charges
    - W-Summon
    - Master Summon paired with MP Turbo (on different slots than the regular
    KOTR one)

    Before you start the fight, kill off your other two party members. When
    you start the fight, simply cast Knights of the Round (W-summon or
    without) on Ruby or the tentacles (doesn't matter). Now go get a cup of
    coffee, come back in 10-20 minutes, and Ruby will be dead ^_^

    Everytime Cloud gets hit, he will automatically counter with KOTR and
    regain *tons* of HP (I kept getting more than 9999hp back). How can you
    lose? How can it get any easier than this?

    This method will work against Emerald too, provided you have the
    Underwater Materia and a light set of Materia so Aire Tyre Dam doesn't do
    9999HP. Also because you probably don't have the Master Summon you'll
    need a very very high Magic Rating because KOTR isn't Mp Turbo'ed. I find
    it easier to do the well known KOTR-Mime-As-Fast-As-You-Can way to kill
    him... although you need a little luck.

  5. #20

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    if you beat ruby weapon emerald will seem easy

    note, ruby is harder than emerald

    emeralds air tame storm does damage bassed on how much matireia you have equiped

  6. #21

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    Ok here is what say FF:WA

    First you need:

    Item Preferred level Importance
    Mystile or Aegis Armour N/A Very Important
    Enhance Sword N/A Very Important: it allows growth, unlike Ultima Weapon
    Ribbon N/A Optional (for Ruby only)
    Sprint shoes N/A Optional
    Enemy Skill with Big Guard N/A Optional
    Magic Plus materia Master Very Important: raises damage with KOR
    Four or Five HP plus and MP plus materia Master Very Important
    HP Absorb Materia Any Very Important
    Knights of the Round Level two Very Important
    Bahamut ZERO or Hades Level two + Important for Ruby
    Quadra Magic Level One Very Important
    W-Summon Level One Very Important
    Mime Level One Erm, Very very
    Final Attack + Phoenix Level One Optional for Ruby, required for Emerald
    Turbo ethers and elixers N/A Optional

    and here is the strategy

    Ruby

    Really, it's ideal to attack Ruby weapon first. Ruby is the one in the desert under the Gold Saucer, that small red blob. Just go up to it in the highwind or a Gold Chocobo, but with a Gold Chocobo if you want to go in style. Ruby is the easier out of the two, although some people strangely say that he isn't, so killing him first and getting the AP from his death to up your materia level is important. Even though you must only fight Ruby with only one character, he is much easier than Emerald who can do 9999 damage to all people and heal himself in his terrifying Aire Tam Storm. Ouch.

    First give Cloud the Mystile Armour, Enhance Sword, and a Ribbon. Give him HP absorb linked to Knights of the Round, Mime, Quadra magic linked to Bahamut Neo/Zero or Hades, W-Summon and finally Magic Plus and MP Turbo. Fill all your remaining slots with as many HP plus' and MP plus' as possible (preferably with a high level) and Final Attack linked to Phoenix. You won't have to use final attack, but the AP from Ruby's death will prove useful for Emerald...

    After all this Cloud should ideally have an HP level of 7000+, an MP level of 600+ and a magic level of 200+. You should really have around these levels, or you are going to find it much harder. Now give another party member Enemy Skills and Sprint shoes, so at the beginning of the battle that person can cast Big Guard before anyone else, which will put Cloud in haste which is very useful.

    Save your game near the Gold Saucer, and walk into the Red Tendril with your Gold Chocobo. Immediately cast Big Guard at the beginning of the fight, and hope that Cloud isn't the one who gets Whirlsanded away, if he does, just restart the game and load from the saved position earlier.

    Note: I read somewhere that you can go into the battle with two of your party members already dead from a previous battle, leaving Cloud. Therefore, this wouldn't let Ruby kill your last member (i.e. Cloud) as he can only kill 2 party members with the whirlsand, and leave 1 left. This tactic has been proven to work.

    As soon as you have cast Big Guard, have Cloud cast W-Summon Bahamut ZERO twice at Ruby. Do not cast Knights of the Round yet. Bahamut ZERO will run through five times (eight if Quadra magic is at level 2). You may or may not do damage to Ruby, that is not important, what is important is that you get Ruby to put hill tentacles into he sand and behind you. Now you have effectively won the battle. Now cast W-Summon Knights of the Round, the first at the tentacles and the second at Ruby. KOR wont be cast twice if it's only at level one, but what's important is that you kill the tentacles, which you'll do because you have a extremely high magic level. Now just mime every time; it'll cost zero MP and you'll be getting healed at the same time so it can't be bad. It should take 4 or 5 rounds of KOR until Ruby is dead. Nice

  7. #22
    Nothing is absolute... UltimaLimit's Avatar
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    Quote Originally Posted by tellahd
    if you beat ruby weapon emerald will seem easy

    note, ruby is harder than emerald
    Debatable, but I personally agree. Really, Emerald is stronger than Ruby. However, Emerald is an attacker, wheras Ruby is a lot better at defense. It forces you to face it one-on-one, and inflicts lots of status effects (which can be countered by Ribbon), not to mention lots of damage (and you MUST have Final Attack since you have no teammates to revive you). And of course it absorbs all elements (negating most spells and most offensive E. Skills), and is invincible part of the time. Wheras Emerald's main defensive tactics are the threat of Aire Tali Strom(sp?) based on materia equipped and, of course, the 20min time limit, which can be negated by Underwater materia but leaves you open to at least 1111 for each character.

    Quote Originally Posted by Doors
    Really, it's ideal to attack Ruby weapon first.
    Not if you suck at Chocobo breeding and value your sanity. Really, I found it ideal to kill Emerald first--it gets you used to fighting super-bosses, but you don't have to deal with the hell that Ruby can raise.

    OOC:Has anyone else noticed that Aire Tali Strom's acronym is A.T.S.?
    I am alive I will never run away Places inside My heart screams inside with pride Once I cried Now I wipe away the tears Once I died Now I'm alive

    --Alive (Korn)

    And we sneak a call And we're like thieves I love the times like these Just don't say goodbye Just won't you please I'm trying to do the right thing

    All my life I was in the cold Now I find I feel nothing more Leave me to learn Leave me to hurt Now I'm not so invincible

    --Invincible (Static-X)

  8. #23
    beyondthegrave's Avatar
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    If you value not lossen hours tryin to bet Ruby I recommened fightin emrald first hes easyer but you'll need the materia givin by the old man in some town. Once you bet emerald Ruby should be cake if you follow Doors srategy explaination.

  9. #24

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    Quote Originally Posted by beyondthegrave
    If you value not lossen hours tryin to bet Ruby I recommened fightin emrald first hes easyer but you'll need the materia givin by the old man in some town. Once you bet emerald Ruby should be cake if you follow Doors srategy explaination.
    FF:WA's explanation

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