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Thread: Just started and have some questions

  1. #16
    Jäästä Syntynyt GooeyToast's Avatar
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    In response to question #2, I'd say that you should try to level up Sabin, Edgar, Terra or Celes, and Locke.

    Sabin is incredibly strong and has is very useful Blitz tech.

    Edgar is also fairly strong and has the Tools command (which includes the very useful Chainsaw)

    Terra and Celes are useful for magic and healing

    And Locke is good because he can steal and can get the very powerful sword Illumina (which I think is the best weapon in the game)

  2. #17

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    I've decided to use Terra, Celes, Locke and Edgar. This is only a preliminary team and may be subject to change as I experience the various characters for myself.

    The most recent question I have is regarding the battle againt Kefka and his goons on the Narshe mountains. I have to divide into 3 teams, 2 of 2 and 1 of 3. Who should I place in each team and which should challenge Kefka? To refresh your memories I have the choice of Locke, Terra, Edgar, Sabin, Celes, Cyan and Gau.

    Thanks for all your help, it has been much appreciated.

  3. #18
    Martyr's Avatar
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    If you put Edgar and Sabin together, they'll own, but you'll be wanting some healing.

    Locke and Terra and Celes will also reap havoc.

    Cyan and Gau are pretty tough, but you'll wish that Celes was on their team too.

    The big decision is whether you give Celes to Cyan and Gau (Who need it more for finishing since Gau probably isn't very powerful yet) or whtehr you give her to Terra and Locke (Because you might want to have Locke steal tonics. Also, they are capable of being defeated faster without a 3rd.)

    That's my experience. But really, that was a pretty hard part of the game, if I remember it accurately.

  4. #19
    pirate heartbreaker The Man's Avatar
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    On that battle I usually divide it 4-2-1 and use the team of 4 to attack everything; it's a lot easier that way. It varies as to who I pick for it.
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  5. #20
    The Demon of Elements
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    And, yes, the "limit breaks" are commonly known actually as desperation attacks, because their HP has to be in the very critical levels.

  6. #21
    THE JACKEL ljkkjlcm9's Avatar
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    Actually, it's all up to you, I loved Cyan, and in fact could beat the entire game using only him. You only need to level up 4 characters really. Even when you split parties, you can have on group with the moogle charm, making no random attacks, and the other groups have 2 of your good characters.

    My best party was Cyan, Sabin, Edgar, and Gogo my first time through, the only thing that changed was Gogo rotated out for some other character. But the best weapons aren't that special anyways, considering Edgar does max with chainsaw, sabin does max with bum rush, and Cyan does max with dispatch (level 1 swd tech).

    Good trick with Cyan though is to teach him quick (spell) and use it, he'll get 2 attacks without anyone being able to do anything, so he can fill his swd tech bar to 7 without anything happening. That trick works, and then of course he can attack a third time, in which case you use quick again, and he can beat the enemy without ever getting hit. And if you're running low on MP, cause the spell costs 99, just drain it from the enemy with one of your turns. I literally never got hit on the final boss using this trick!

  7. #22

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    I've just completed the Esper hunt in Thamasa and am wondering if Relm would make a good mage if I dedicated her to the learning/use of magic. I've heard she has the highest Magic stat, and if I kept her in the back row she should be pretty good. The rest of my team is comprised of Terra, Celes and Locke. Should I train Relm or look for someone else more physical-oriented?

    Another question, this time about the AtmaWeapon. In it's description it says it 'transforms at a level up'. What does this mean? At the moment it raises Battle Power to 255 but I'm weary of equipping it in case it 'transforms' and becomes utterly useless. Could someone please explain this? Thanks

  8. #23

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    Quote Originally Posted by Darkness
    Another question, this time about the AtmaWeapon. In it's description it says it 'transforms at a level up'. What does this mean? At the moment it raises Battle Power to 255 but I'm weary of equipping it in case it 'transforms' and becomes utterly useless. Could someone please explain this? Thanks
    It doesn't get weaker, the longer you use it the bigger and stronger it gets.
    so start using it now

  9. #24
    Draw the Drapes Recognized Member rubah's Avatar
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    I never used Relm. Mostly because her special ability is mostly a piece of crap. (and apparently really buggy as well) If you've got two magic users, that's probably plenty. Throw in someone else that can pack a punch, because locke isn't too good at that (shadow or sabin would be a good choice probably)

    Make sure you keep switching out espers though. That is one of the most important things to do (I'm not sure if you've got any yet, but when the time comes) They're your way to levels, and when you've learned all the spells and don't need a bonus, give it to someone else. And when you have all the spells/abilities/whatnot learned, don't try too much to round out your characters. You can do that easily enough with equipment and picking the right people (you have like a million people in your party anyways) So yeah, be wise in your esper choosing.

  10. #25

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    Yea, I think I've got the Esper thing pretty much figured out. I've got a full page up to Bismark, then one I picked up in Tzen (weird angel that cures the party). Is there any way of making the Magicite appear at the Jidoor auction house? All I ever get is Cherub Down, and once, a talking Chocobo. Hmmm...

    Quote Originally Posted by rubah
    shadow or sabin would be a good choice probably
    I don't have Shadow at the moment, he disappered after Thamasa. I'll probably keep Relm for the time being, at least until I complete the Floating Continent, then if I decide she's no good I'll go for Sabin or Edgar, or maybe even Cyan (havn't used him in ages, not since the Phantom Forest).

    Thanks for clearing up the AtmaWeapon thing.

  11. #26
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    IMPORTANT FLOATING CONTINENT NOTE!!!!

    (SPOILER)Remember to wait for Shadow. If you do not wait for him, he will die and you will never be able to get him on your team in the World of Ruin.

  12. #27

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    Quote Originally Posted by Me
    Is there any way of making the Magicite appear at the Jidoor auction house?
    Don't worry about this question. After I posted this I went upstairs and loaded my game, went into the auction house and decided to bet. First item to appear...Golem! Second item to appear...ZoneSeek! What a coincidence...

    Thanks for the Shadow tip, I always tend to panic when there's a time limit and get out as fast as possible. Well, not this time!

  13. #28
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    In regards to which characters you should level up....

    It's weird because each character has a fixed class such as thief, ninja, blue mage, monk, etc. but you can also customize them using accesories and magicite.

    Accesories can alter your stats and give protection from various elements and statuses as in other FF games, but in this one they can even give you new abilities, such as the Dragoon Boots which give you the Jump command in battle. With magicite, you automatically give the person equipped with the magicite a summon spell, plus that character will start learning spells from the magicite and even get attribute bonuses at level ups! Really you can make anyone incredibly powerful if you work at it, even if they're a total weakling when you first get them, but some characters are overpowered right from the getgo.

    Sabin learns new Blitz techniques all the time, and there's no penalty for using them such as MP cost, and they wind up doing QUITE a bit of damage! All you have to do is input a simple button command which you'll rarely if ever mess up.

    Cyan's SwdTech command is even more lazy as all you have to do is wait for a bar to charge up to the appropriate level. Sure you might get hit once or twice while waiting, but it doesn't take long and it's easy to do tons of damage at a comparitively early point.

    Edgar's Tool command is cheaper still since you just need to select the appropriate tool from a menu. No MP cost or anything, and many of the tools are VERY effective.

    Shadow's Throw command is expensive sometimes, but his throwing specific weapons are highly effective.


    There are other characters in the game who are less cheap but can still be potentially VERY powerful.

    Strago learns the techniques of monsters by having the monster use the ability on him. It takes a while to learn all the abilities (especially the good ones), but many of them are very potent, such as Bad Breath, a true FF classic.

    Setzer's Slot ability is literally a total gamble. He has a lot of powerful abilities that the slot machine can activate, but most of the time it'll only earn you a losing spin, which heals your party slightly. there's also an excessively rare chance that the ability will kill your party, but I've NEVER seen this happen, and I've played the game a LOT. He can find an accesory that turns Slot into GP Rain (called Spare Change in later games), but I can't reccomend that attack, since it's more expensive and less effective than just about every other ability in the game.

    Mog's Dance ability is a lot like Rinoa's Angel Wing. It's effective but random. The "Dance" is a set of abilities that calls on the powers of the environment. Some of these are very powerful (instant death, high damage & poison, etc.), but some are worse than his regular attack. You learn Dances by fighting in a new environment.

    Gau is a really odd and unique character in the FF series. He's somewhere between a Blue Mage and a Berserker. He learns the sets of attacks of various monsters by leaping onto them on his homeland The Veldt, which contains all monsters you've previously defeated. By doing this you can learn many of the powerful attacks you've had used against you thus far, but it's a long and tiresome process to get them all. Once you learn a monster's abilities, you use them by selecting "Rage", which makes Gau do nothing but attack as that monster would. This means when he's the last one alive and has 20 HP left and you've got many pheonix downs and a few megalixirs, you can't do anything about that.


    The rest of the characters seem comparitively underpowered by comparison, but you can tweak them to make them indispensible.

    Terra doesn't have any special abilities for a good long time, and when you finally get it, it's not very good. Her ability is called Morph and she changes into an alternate form which multiplies her magical powers. If you give her lots of black magic she'll pack a punch, but she won't stay in this form for long unless you use it often.

    Celes's ability is to absorb enemy spells and convert them into MP. In this sense she is the ultimate defense against magic enemies, and as such should be crafted to best take advantage of this. With an ever replenishing store of MP, she can cast very powerful spells often. However, she has to do this when NOT defending against magic attacks.

    Locke is a thief. Like all thieves he has decent attack power and is fast. He can also steal things. He also has two Relics that make his steal ratio go up and do damage when he steals. This sounds very good, but if you have him in a party with Cyan, Sabin and Edgar, he suddenly seems weak by comparison. He can be stuck in the back row since the damage from Mug isn't affected by row and given more defense oriented spells to compensate, and steal often, since it's really his most unique and special talent.

    Relm is what's called a "Pictomancer". Her "sketch" command essentially replicates a monster's attack. Using this you can do very powerful moves back at an opponent such as Bad Breath. You won't be able to pick which attack is used though, and there's another major problem. Most enemies frequently attack in ways that they're strong in. Fire enemies use fire attacks, which would only heal them if used against them. The fake moustache relic changes her "Sketch" command to "Control", which is just what it sounds like. You pick a monster, then pick which attack you want it to use, then you pick the target to use it on. This bears the same problem, but it lets you be more selective in how you use her. It's a very cool idea on paper, but she's difficult to see as a great asset in battle. She has a few other saving graces, but they're almost spoilers...


    And what's the valuable lesson to learn here? Apparently it's that chicks are the least useful people of all..... Oh Square, you so crazy...

  14. #29

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    I've decided on a main party of Celes, Edgar, Sabin/Locke and Terra. I might swap someone for Gogo depending on the effectiveness of Mimic (I'm thinking Ultima, Gem Box and Mimic will come in very handy later). As I'm on the topic of Gem Box, I discovered a little trick while in the Tower of Fanatics. Equip all party members with a Wall Ring (Auto-Reflect) and enter a battle. When in battle select an elemental magic and cast it against all members of your party (press right (->) then R1 to select all). The magic will bounce off each person onto the enemies. If there is only one enemy they will get hit 4 times with the same spell, meaning the damage is quadruepled! (sp?) I also used this method against Phunbaba with Bio. He died in once everyone had had one turn (I only had three people, Celes, Terra and Sabin. Celes and Terra each hurt 9,999, Sabin dealt around 7,000 damage). Could you tell me which magics cannot be reflected? I really don't want to kil my whole team in one go.

  15. #30

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    It's not quite quadrupled, since the damage of a reflected spell is reduced. But yes, it's a nice trick, and it can do a ton of damage.

    I'm fairly sure Ultima, Meteor, and Merton can not be reflected (and presumeably neither can Whirlwind, but I never use that spell so I don't know). I'm not sure on Flare, Pearl, or the Gravity spells. Maybe someone else can help. I have NO clue on what Blue Magic can be reflected.

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