Note: Just want to know Questions
How are the abilities deeper? Any examples? Abilities come from main and subjobs although many forget there are sub abilties too.Okay, Ive been thinking about it and for one thing, since you posted this on a Final Fantasy website there is little chance of these posts not being one sided. Also what I said was kinda wrong. World of Warcraft is a very good game, mostly because the ability's are much deeper than FFXI, and you get a lot more. Another reason I belive WoW outmatches FFXI is because FFXI isn't really that great of a game compaired to the other FF, I'm not saying it's bad at all but there isn't much freedom in it. Where on the other hand WoW has much more customization to you character and more ways to explore each area.
How is it not a great a game compared to other FFs? Why are we even comparing an MMO to an offline game where there needs much less balancing/issues? How is there not enough freedom? Theres walking, Choco(mount), Airship, Teleport, Warping, Outpost Teleport, and other stuff...
Give us examples else its not that much =/
Making it harder means not everyone can do it. Sooner or later, everyone and their mom can craft if its easy. Then every item besides a select few(even those that are expensive before) will be cheap as dirt and not worth to craft. Also how does higher lvl mean its better? Doesnt the stuff you can make count?Now FFXI does beat WoW in crafting in my opinion, because it is harder to craft, although making it harder does not always meen it is better so I think crafting is equal mostly. The point was made that the same lvl in craft on FFXI makes better items than the same lvl in WoW but the crafts can go past 100 in WoW (at least I'm pretty sure they can, 300 total I think, but I'm not positive. So don't hold me to it.) So that is why they balance out.
I find partying to be the best and thats what FFXI pushes. When theres no party, the game becomes stale especially for a white mage whose job is to heal and help others in the party. RO is just like that to me. That is of course opinions but you cant really fault FFXI for that because their game engine is designed for parties. Thats just like saying Linege2 is a flawed and weak game because its based on PvP and PKing. Someone might not like it and its not my cup of tea but that engine is far from fault because thats their intention. Now if something was to be unbalanced and wrong about partying/pking/the game engine that strays from the developer's intention too far, then yes probably.Lvl wise FFXI is, of course, much much much harder to lvl. That alone could make WoW easier in terms of lvling, but that isn't always the main point to a MMORPG, in my opinion, the point is to have all around fun playing it with other people or solo whatever you enjoy. That would make it so FFXI would be worse, because if you like to solo then you pretty much have to wait to 30 to do it (bst/whm or whatever sub you want, you could argue this with rdm or war/whm, but you can't really gain lvls that way and by now most should know that, at least 11-30) where as WoW you can solo well with a lot, if not all of the classes.
case in point, no partying, destroys the point of the game...because from alot of my friends in the game, they say they dont really want to party unless they have to in WoW and that defeats the point of playing with other people as this is an MMO and we should party more often...
That doesnt prove anything, lets say WoW forces people to work together and learn mechanics of how to group. Wont there be chaos? It happens and as you move from place to place that changes. How high are you anyway? Alot of people arent idiots...i say you just had too many bad run-ins. I dont see how this part says anything...and you dont even have to lvl at Dunes.Now for party's, in FFXI, as you all know, 10-75 is all about being in a party for hours at a time, just to hit that next lvl. In WoW it's more about enjoying yourself and having fun doing quests/raids/lvling. You can, of course, enjoy yourself in partys in FFXI (if you couldn't you wouldn't play) but if you are like most of the people you know places like *sigh* Valkurm Dunes is complete and total chaos.
Level up higher...theres lots of variations of armor sets once you pass 30...plus its a PS2 engine...i also think that WoW has different races(more) so maybe you should compare the armor type for that..? >_>More ways to make your character different from the rest.
Passed m12 yet for story? it gets better from there. Goals are subjective too...just because to you lvling is over the other goals in the game then well thats you. I know getting AF is a big thing for me so i sometimes lvl for that. I also like to complete missions. I also dont feel PvP should be so central like WoW or LineageII. I like the friend element in FFXI. Also i like exp loss...so you wont do stupid things in parties and get away with it. I mean if a game is party essential and no loss for dying imagine the ruckus one can do.
Can i see how?GMs are more stricked to "cheaters" i.e. gold buyers ext.
How is it bad? @_@ I like to maybe try Taru PLD or something like that...thats like serveral chars in one. Just get 5 slots and you get all 5 races.Does not need to change character (can be good, my opinion bad)
Instead of sitting 5 hours at a time, you can find friends and party for an hour on certain days of the week =/ You dont have to sit in 5 hours. Also chocobo feeds gil out so theres no inflation...or less anyway.
Do you need your guild-mates to be there to help you for a long time? @_@ i like partying about with LS-mates and then fooling around doing Paper.Sigh* I had to say sumtin on this then i'm done writing lol. There are a lot of higher lvl quest so you do get that feeling, i.e lvl 10 all classes have a quest that gives you there basic standerd ability that makes there class unique. Warlocks huge cool summon for example, or Rouges Duel Weild. There I'm done