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Thread: RedXIII's limit break

  1. #16
    Banned Sepho's Avatar
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    Quote Originally Posted by Darkness
    Not that you need to. Stardust Ray is Red's best Limit Break.
    I was just going to post this, only I tend to favor Earth Rave. Regardless of personal preference, Cosmo Memory is inferior to both of Red's Level 3 Limit Breaks (although the effectiveness of Howling Moon is debatable, given that, while Red's strength and speed are phenomenal during the berserk phase induced by the Limit, you lose all control of him), or Stardust Ray. It causes a single amount of damage to all enemies, and even if it's a consistent 9,999 damage, it can't compete with the power of a Stardust Ray or Earth Rave if your Red has even moderately high strength.

    Yuffie is in a similar situation with All Creation.
    Last edited by Sepho; 01-07-2005 at 10:36 PM.

  2. #17

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    I agree that Earth Rave is better than Cosmo Memory, but I will stick with Stardust Ray because it has six hits and is non-elemental. I'm not too keen on Earth Rave because the animation isn't impressive, it hits only five times, and each hit is a different element. Accidentaly curing an enemy doesn't rate too highly on my agenda.

    Yuffie's best Limit Break is Doom of the Living, and can be comparable in damage to Cloud's Omnislash if she is suitably equipped.
    Last edited by TheSpoonyBard; 01-08-2005 at 01:36 AM. Reason: spelling mistake

  3. #18

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    The reason you were able to get a higher level limit break before finishing the levle before was because, the first limit break is based on how many kills you get. The second limit break is based upon how many time you use the limit break before that.

    EX.

    You must use Sled Fang 20 times to get Lunatic High.
    To get Howling Moon you need to kill 300 enemies, so if you kill all of those enemies, before you use Sled Fang enough times you will get Howling Moon first.

    These are not exact numbers, but you can find the exact ones on the net, I believe I found them on www.gamefaq.com

  4. #19
    battousai9439's Avatar
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    No, those numbers are pretty far off...

    I believe that it's Sled Fang 8 times to get Lunatic High and 80 enemies for Howling Moon.

  5. #20
    Proudly Loathsome ;) DMKA's Avatar
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    No, those numbers are pretty far off...
    Oh really? Well...
    Quote Originally Posted by Idaho
    well, your suggestions worked!
    I set the limit to level 1 again, used sled fang only 1 time and tadaa...got lunatic high!!

    Finally, I can use cosmo memory
    The case rest.

    Oh, and you're very welcome Idaho.
    I like Kung-Fu.

  6. #21
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    It's very possible that s/he could have used Sled Fang 7 times before...

  7. #22
    Proudly Loathsome ;) DMKA's Avatar
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    Quote Originally Posted by battousai9439
    It's very possible that s/he could have used Sled Fang 7 times before...
    True, but whatever works is what matters, right? That's always worked for me, and it worked for him.
    I like Kung-Fu.

  8. #23
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    [quote]True, but whatever works is what matters, right? That's always worked for me, and it worked for him.[quote]

    Yep, you're right...

  9. #24

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    Go to this site for exact limit mechanics:

    http://db.gamefaqs.com/console/psx/f...break_mech.txt

    You may want to ctrl+F this text:
    Limit 1/1: Braver | Used 8 times to learn Limit 1/2: Cross-Slash

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