Quote Originally Posted by NOFX1117
I use that exact same team when i play, but the way i play is i get mad food and a nice seat and sit there for hours on end and play the game from start to finish in one sitting... its the best this way, i play FF1 and 2 dawn of souls on my gba emulator... i wish they didnt play around with the numbers from the original game, but chaos at the end was way too easy, i had the perfect strategy... my fighter had the masmune, my Monk(Black Belt) had his fists, my black mage would use haste on them, then follow up with Flaire(NUKE) until the end, and my white mage would use Holy if my guys were in good shape or she would heal me if i needed... my guys were level 61 or 62, i beat him in 3 turns... i restarted my game and am using the same guys and im trying to get them to the max level too, i wanna know if after your class changes your attributes raise quicker, cuz if that happened then the lower the level you change at then the better your guys will be in the end...
Thank you for this.

I assume that you've played the original FF1 start to finish. Your post seems to say a lot for example, knowing that Flare was originally called NUKE, and that "Monks" were once "Blk Blt"s. Most people assume they're FF masters once they've beaten FF1&2: DoS, but really, the original FF1 and 2 are considerably harder.

FF Origins almost does a good job of portraying the originals, but you can use a lot of items in battle that you can't in FF1 NES.

In FF1&2: DoS, however, you can use all the items in battle. And you can carry way more weapons and armor. In the original, each character had four weapon slots, and four armor slots, which is way more realistic, but I really don't care about realistic. I just think it was more challenging because you were always having to sell weapons and armor that you really wanted to keep but couldn't cause you had no room. You couldn't hold weapons and armor in your inventory with the potions like you can now. And before, there was no item to bring you back to life or to fill up MP, because there was no MP. The only items that filled up MP were the Cabins and Houses. AND you could only save in two places: either at an Inn, or with a Tent/Cabin/House. And you could only use two items in battle, that was "Heal" (now called Potion), and "Pure" (now called Antidote, I think). There was an item called "Soft" which cured Stone, but you could only use it outside of battle.

Sorry, I'm rambling again...... My bad.

Good luck, man.

Feion