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Thread: New Gameplay Footage

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    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Default New Gameplay Footage

    Here is a new video featuring a good four-minute exposition of the game and its new features. (Well, it's new to us; apparently it's actually from last year's E3 and is only now getting out to the public.) Only three locations are shown--one city, one dungeon, and one field--but they're all incredibly vast; the city gives this impression the best, and if these are representative of the size of the rest of the game's locations, we've got quite a game to look forward to. The mechanics of the battle system are on display, as well, and look great. Just look.

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    Feel the Bern Administrator Del Murder's Avatar
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    Looks awesome. Thanks for the link.

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    Looks excellent, but the battle system seems a tad awkward to me, I hope i'm proved wrong.

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    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Yeah, it is kinda jarring to watch, but I also get the feeling like it'll be fairly intuitive once the controller's actually in my hands.

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    Born waaayyy too slow Camanche's Avatar
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    Maybe the pauses in battle can be switched into an active mode, much like you can switch to active in other FF's, where the monsters attack, regardless or what you're doing, or to wait where the game will wait indefinately for you to select your comands. I'm sure I'd get used to all the pausing, but it'd be nice to have a battle system that flows instead of pausing constantly.

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    Banned Destai's Avatar
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    This game looks so much fun and the fantasy looks far more unique, Not just a story from a certain time period like medieval in I-IV or Industrial revolution in VI.

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    Recognized Member m4tt's Avatar
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    Wow that looks pretty fun. :O
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    BeLIEve me! My name is...something..?'s Avatar
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    Quote Originally Posted by Camanche
    Maybe the pauses in battle can be switched into an active mode, much like you can switch to active in other FF's, where the monsters attack, regardless or what you're doing, or to wait where the game will wait indefinately for you to select your comands. I'm sure I'd get used to all the pausing, but it'd be nice to have a battle system that flows instead of pausing constantly.
    Hope there is an ability to switch to active mode, but if you didn't realize, it looked like it was going slow because the guy who was playing was selecting commands really slowly, I don't know about you but I don't take a long time to make decisions.

    But the game does look like it has a lot of stuff going for it hope it doesn't fall flat.

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    wait wheres the LINK?!?! I CANT FIND ITT!

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    moorB A abrojtm's Avatar
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    So this game is like playing FFXI, except you control all of the characters?

    Heh, they are using the exact same Mandragora from FFXI.
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    Zachie Chan Recognized Member Ouch!'s Avatar
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    Quote Originally Posted by abrojtm
    Heh, they are using the exact same Mandragora from FFXI.
    I know, aren't they so cute? ^_^

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    Banned Destai's Avatar
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    The boy who sits/sat in the white room gazing out a window who Vaan came to visit, isnt that the same person who was with Basch when the king was killed for trying to sell out Dalmasca? It said in the FFXII faq Necro posted that the tutorial would take place two years before the game and the tutorial would be played by Vaans brother and explained by Basch. The boy with Basch mentions something off a brother in Dalmasca being all he has left. But isnt the man who sat in the white room also the man who Ashe was marrying? Sorry if it wasnt explained well enough.

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    Beyond Fantasy Sephiroths Clone's Avatar
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    the guy in the white room does look like the guy with basch they probably are the same. but i read somewhere in a translated scene that basch stabs that guy and thats when he says vaan in the trailer.

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    I don't know if anyone hasen't seen any of these movies but I have a few if anyone wants to watch them. Click here for a list of Movies

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