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							I believe they used to low polygon count on the characters so they could make the landscapes and architecture more vast, bigger and prettier looking? I could be wrong. 
 
 I downloaded all the gameplay videos and I didn't notice any bad qualities in the character models and the landscapes looked amazing, so I don't know why anyone would think it's a bad thing?
 
 
 
 
				
				
				
				
					  
 "... and so I close, realizing that perhaps the ending has not yet been written."
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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