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Thread: Ok.....if FFVII is considered the greatest game ever, why do so many ppl hate it?

  1. #136
    Recognized Member TheAbominatrix's Avatar
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    So... what about all the people who had been playing FF games before this? Who played FFI with those horrid graphics? I've worked VII top to bottom, beaten every Weapon and gotten every secret. And guess what? Still dont like it!

  2. #137
    Ten-Year Vet Recognized Member Kawaii Ryûkishi's Avatar
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    Quote Originally Posted by Squall of SeeD
    Final Fantasy VI was actually the first to introduce this concept. The first form of this concept were VI's Desperation Moves that characters would occasionally perform when they had been wounded and sent into critical HP levels.
    In FFVI, the desperation attacks occurred too randomly to be used to any strategic effect; they were just something to save your skin if you were about to die and got lucky. FFVII was the first game in which this kind of attack could actually be used strategically, and it's that aspect that the following games have continued.

  3. #138
    Guy Fawkes Masamune·1600's Avatar
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    Come on, I used Desperation Attacks all the time! I'm pretty sure I had Locke use Mirager more than Steal.

  4. #139

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    Quote Originally Posted by Kawaii Ryûkishi
    In FFVI, the desperation attacks occurred too randomly to be used to any strategic effect; they were just something to save your skin if you were about to die and got lucky. FFVII was the first game in which this kind of attack could actually be used strategically, and it's that aspect that the following games have continued.
    Yes, but that wasn't the matter at hand. The matter was when the concept was introduced, and that was in Final Fantasy VI. One could turn what was previously said into saying "Final Fantasy VI introduced the concept of Desperation Moves/Limit Breaks/Trance/Overdrives, and each game since has kept the concept, refining it and tinkering with it each time, it since becoming more practical for use from a strategic standpoint."
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    Where the clouds part and the truth is revealed: Final Fantasy VII Analysis.

    The only thing necessary for the triumph of evil is for good men to do nothing. -- Edmund Burke

  5. #140
    The Seeker Sword's Avatar
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    Why the f**k does everyone hate FF7? Its totally the best. But seriously it should at least be high in your list of best FFs. COME ON PEOPLE!!!

  6. #141
    Recognized Member TheAbominatrix's Avatar
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    Quote Originally Posted by Sword
    Why the f**k does everyone hate FF7? Its totally the best. But seriously it should at least be high in your list of best FFs. COME ON PEOPLE!!!
    Here's a perfect example of one of the reasons I dont like this game. The annoying fans who cant see beyond the ends of their own noses.

  7. #142
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    these are the final fantasies in order of me completing them

    1.FF8
    2.FF9
    3.FF10-2
    4.FF10
    5.Should be beating 6 any day now.

    i am starting to get into the older FF's now, and i find 6 to be impressive, 6 is already by far my favourate final fantasy already(i havent even beaten it yet), and i can say that without bias, because i have played newer ones first.

    I have not beat 7, i have tried on various occasions to play it, but i just always lose interest in it, i dont hate it, it just didnt grab my attention liek the other FF's did, thats just my opinion though. I dont hate FF7, but i dont see whats so great about it either
    "We cling to out secrets, our doubts, our memories... We're never able to put them aside. Even though they confuse us, there are some things we can only find in that confusion. I think... Its okay to feel that way" Yuna *FFX-2*

  8. #143

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    Yes. FFXIII, awesome game. It's just waiting to 2007 may kill you.
    Nah, I actually meant FFVIII, but I'm sure you figured that.

    The desperation moves in FFVI really did happen to much at random for me to ever consider them a "limit break". There were even occasions where these actions weren't out of desperation. For instance, Shadow's interceptor attacks and the second attack with Edgar's chainsaw (instant kill with the hockey mask!). I'll actually agree to that it could be the first steps toward the limit break system, but it struck me more as a form of critical hit, based more on luck instead of being structured around strategy. It is similar to FFVIII's special system, considering when they got weak, you could choose a limit break, but to deliberately make your characters weak was a portion of strategy (Like the fight with Diablo) and the spell Aura pretty much turned it into a special, strategical, attack.

    Truthfully, Tellah's death is really less than noble, it was for revenge. Maybe I should have used noble for the twins sacrifice.

    I read the thread, and in my opinion, I don't think Necron was really mentioned. It would make it seem more like he was watching the whole experience and Garland's and Kujah's opinions helped him to come to terms with his decision. Necron could be loosely paired to as that world's version of God. However, the game did little to nothing to mention an all being known as Necron. Overall Necron "can" fit into the story, but his inclusion was not even necessary, and if he were to be removed, it wouldn't make the story of the game any different. Only thing I liked about Necron is he was pretty much the only boss to provide a decent challenge in that game.

    Technically Tidus is a dream of the Fayth, but his character still followed the same rules as an Unsent, much like Auron. For instance, to travel in the past to meet Tidus, Auron had to be an unsent to travel on Sin. This being the same concept for Tidus traveling 1000 years to the future on Sin. Also, in the end, he disapated like the unsents do when they are, well, sent. Although, this does bring the idea of the unsents being Dreams of the Fayth, considering the Fayth seemed to follow similar rules of the unsents. This is why I like FFX, it's theological questions.

  9. #144

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    Quote Originally Posted by J.C.M.F.
    Technically Tidus is a dream of the Fayth, but his character still followed the same rules as an Unsent, much like Auron.
    (SPOILER)But he still isn't an Unsent, despite whatever similarities there may have been. For that matter, the largest similarity -- that being having died and remained bound to the world -- wasn't in play. Also, he couldn't have been Sent by a Summoner until after death. He wasn't any less alive than anyone else. He was just bound to life in a different manner (the Fayth's dreaming).


    Quote Originally Posted by J.C.M.F.
    For instance, to travel in the past to meet Tidus, Auron had to be an unsent to travel on Sin. This being the same concept for Tidus traveling 1000 years to the future on Sin.
    (SPOILER)Your point in regard to similarities stands in this regard, but I just want to clarify that it wasn't a case of traveling through time. Rather, it was a case of traveling through dimensions. Dream Zanarkand and Spira both followed the same flow of time. Dream Zanarkand was a recreation of Zanarkand as the Fayth had known it. Through their dreams, their memories were made manifest by Yu Yevon, who channeled them into Dream Zanarkand, which I can only conclude was in some pocket dimension all to itself, as it wasn't implied that a recreation of all of Spira itself was the case.

    We know that Dream Zanarkand and Spira followed the same flow of time because it had been 10 years since Jecht disappeared from Dream Zanarkand and 10 years since he arrived in Spira. Further still, Auron traveled to Dream Zanarkand on various occasions after dying and visited Tidus occasionally as he grew from a child into a young adult.



    Quote Originally Posted by J.C.M.F.
    Although, this does bring the idea of the unsents being Dreams of the Fayth, considering the Fayth seemed to follow similar rules of the unsents.
    (SPOILER)That's not a possibility at all, however. We're told that the Unsent are those who remain bound to the world by a powerful emotion, with it never being contested:

    (SPOILER)Yuna
    "I don't understand how a man like Lord Jyscal could die and not be sent."

    Lulu
    "I would think that he was sent once..."
    "but he stayed on Spira."
    "Something, a powerful emotion could have bound him to this world. Such things happen."
    (SPOILER)In Jyscal's case, it was the desire for his son to be stopped. In Auron's case, it was the desire to fulfill his promises to Jecht and Braska. In Seymour's case, it was the desire to fulfill the liberation of Spira from sorrow.

    (Final Fantasy X-2 Spoilers.)
    (SPOILER)For that matter, Shuyin died before the war between Bevelle and Zanarkand ended, yet he had been Unsent from the time of his death until the present day of Final Fantasy X-2. Also, the fact that Unsent remained in the world even after the Fayth on Mt. Gagazet stopped dreaming would be the greatest point toward the Fayth having nothing to do with the Unsent.


    Anyway, I also enjoy X for the thought-provoking aspects. It's an excellent game in that regard, as are most of the works in the series, I would say.
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    Where the clouds part and the truth is revealed: Final Fantasy VII Analysis.

    The only thing necessary for the triumph of evil is for good men to do nothing. -- Edmund Burke

  10. #145

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    Final Fantasy VII is the greatest FF ever. That being said, it could've been so much more. George Lucas isn't afraid to go back to his old work and revamp it much to disappointment of his not-so-loyal fans.
    Last edited by Mercen-X; 04-28-2005 at 10:39 PM.
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  11. #146

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    Quote Originally Posted by Mercen-X
    If we the fans of FF7 are true enthusiasts we will rally together and demand that Sqenix pump out a brand-spanking new upgraded and revised addition of FF7: The Promised Land.
    No... we would demand that they leave it the way it is. Only ungrateful, selfish Neo-Gamers would ever demand such a thing. A true FFVII enthusiast would want it to stay the same; for if Square altered the game in any way, it wouldn't be the same FFVII that we have come to know and love. Get over it, it's never gonna happen.

    Even still, there are already 3 other FFVII games/movies in the making. Asking for more would only make one more selfish.
    Quote Originally Posted by Leeza
    This thread did not require Phoenix Down. Do not revive dead threads.

  12. #147
    squareSOFT's Avatar
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    Quote Originally Posted by Mercen-X
    Final Fantasy VII is the greatest FF ever. That being said, it could've been so much more. George Lucas isn't afraid to go back to his old work and revamp it much to disappointment of his not-so-loyal fans. If we the fans of FF7 are true enthusiasts we will rally together and demand that Sqenix pump out a brand-spanking new upgraded and revised addition of FF7: The Promised Land.
    I'm not talking a crappy remake that's just the same game with some added junk in the trunk. I'm talking a whole new game with a cloned story.

    Pardon my bluntness but that is sheer idiocy

    EDIT: There are better ways to say it. Try a little bit harder next time. -Murder

  13. #148

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    My thoughts exactly, I'm just too considerate to say it.
    Quote Originally Posted by Leeza
    This thread did not require Phoenix Down. Do not revive dead threads.

  14. #149
    Like A Boss! Mmhm Lenna's Avatar
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    I personally find that about 50% if the people who say it's rubbish, haven't actually played it. 3 of my friends dislike the FF series.... until they played it. Surprising isn't it? Many people will dislike it as they go for the "judge a book by it's cover" saying. People don't tend to look within the game or try it out. Many people only play the game either 1: because they've played other Final Fantasies and believed it may be worth a shot at playing. 2: Because they've seen someone else play it and take someones word that it's good regardless or 3: Because they're really bored and looking for a new type of genre/type of game to play. As for the people who do play it and dislike it.

    When you've played the game first, it's quite easy to get to grips with the game/storyline as it's like a rollercoaster of emotions. But it really depends on your tastes in the different aspects of the game. For example:

    Storyline : Final Fantasy's storylines can hardly be downgraded as they do come up with remarkable ones, but sometimes, the story has hidden pieces and doesnt necessarily tie them all up. It depends on how you look at final fantasy 7's storyline but I find that the storyline is quite remarkable and gripping. As was FF9's.

    Graphic Quality : Today is a new day and new technology is being made every second of the day. When you play a game like final fantasy 7 for the first time in this day and age, it doesn't impress you as the graphics are by far poor compared to all the new ff's. Therefore people dislike it because of the quality.

    Characters : When you're sat playing a computer game you want to engage a connection with the characters. FF7 does this but still has it's limitations depending on the people who play it. If there's not a character like you, you lose interest, this is the same with the rest of the FF's. As for the enemy characters. You HAVE to have a good enemy to want to defeat. If the enemy doesn't show much evil or power, you think that it's not really worth it. "Too easy". I find that some of the enemies in FF were easy. Other than the Hidden bosses and the End bosses, well again it depends on how you look at it.

    Music : The music in the game is highly important in these type of games. I mean, if you played ff7 with no music.. would you want to play it at all? or would you get tired of the silence and emotionless atmosphere? I thought that FF7's music was of good quality and fit in really well with the atmosphere where they were played. But, I have to admit, the other final fantasie's do have some emotional themes which grip the audience alot more than ff7 could.

    Battle Sequences : When you're in a battle, you want to feel comfortable with the way you do things, and with the different types of battle combat in all the final fantasies, if you find one that suits you, you tend to adapt to the game and find it alot more interesting, BECAUSE YOU CAN DO IT! lol, anyway. Final fantasy's battle scheme is really good in my opinion as you can choose any character to have certain types of magic rather than one specific character assigned to a job. But some people prefer the job scheme.

    Aquiring Skills : Last but not least, as said before, the skills part is quite important too. If you like the job's scheme then you will find that ff7 isn't really going to motivate you as much if you don't like the other area's of it. You fight in battle, you buy materia, you find materia, and you buy/find weapons. Where as in ff8 you had to fight your summons to get them (quite a challenge and really good idea), And in order to learn a certain skill, you had to "absorb" them from enemies or from magic points. These give you a limited amount of usage which imo is rather difficult to manage when you're low on it. As for ff9, you bought a weapon/accessory and with it you had a skill assigned. If you leave the weapon/accessory on long enough while leveling up, you gain that skill and can be used. Unfortunately, that brings difficulty, as you are limited to which skills you use due to the amount of stones you have. The more you level up the more stones you have. Still you can't have them all .

    To A Conclusion. You can't really judge people on whether they like or dislike FF7 as it really depends on peoples tastes and expectations of the games. If they dislike one aspect they tend to find flaws in the game and dislike it even more. If people dislike a certain FF then that is only because their tastes are far different to anyone else who loves the game.

    I am a big fan of FF7 but I'm torn between all the different aspects of each final fantasy game. Where one game lacks, another game gain's. This is due to the technology and the creative minds which are placed on the square team. Difference will always be there. Without it. Where would we be? In a dull world . Then there would be no marvelous games such as FF!!! because everyone would be the same, everything would be the same. So be thankful! :P

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    I'll figure it out later...

  15. #150
    squareSOFT's Avatar
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    Hey well put but I just cant accept all the idiots who want MORE ff 7 spinoff's or sequels or whatever the [img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img] some people talk about

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