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Thread: Jumping and Its Perils (Tower of Babel, XG)

  1. #1
    navmaldeuh Madonna's Avatar
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    Default Jumping and Its Perils (Tower of Babel, XG)

    I think that there should have never been jumping in this game. It is a serious pain in the buttocks. I've been stuck on the Tower of Babel for two hours now, trying to get to the top, and I keep on falling down! It's hard to time some of these jumps and some of them are even harder to judge the distance! I keep on falling and falling and falling!

    Raaaargh, does this ever stop? I hated the earlier parts of the game when you had to jump as well. Here are some tips on jumping:
    -Practice. You need to understand that the jumping system sucks and you must adapt to it.
    -Practice. You need to understand that the jumping system sucks and you must adapt to it.
    -Practice. You need to understand that the jumping system sucks and you must adapt to it.

    Hope this helps!

  2. #2
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    Yeah, the jumping really sucked. The controls and physics of it really needed to be tweaked.

  3. #3

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    Agreed. However, it gets easier with time - on a new playthrough, I doubt I would fall more than once.

  4. #4
    Soylent green is people! Wiegrahf42's Avatar
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    I hated that dungeon with a passion. "Annoying repition; designers love it, we hate it".
    "Gentlemen, you can't fight in here this is the War room"

  5. #5
    Banned nik0tine's Avatar
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    I liked the jumping system. I never had much trouble jumping from place to place at all. It however was a real son of a bitch when you would get in a battle and try to jump, but nothing happens and you fall... THAT was annoying. Almost as annoying as the save point bug.

  6. #6
    Banned MecaKane's Avatar
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    I cheated when I played on an emulator.
    But I didn't fall too much the second time on PS2, though. :o

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