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One time I thought it might be a good idea to give tetra-master a chance. So... I did all the mini-games that got me all the nice cards, chocobo hot and cold, and then I fought people all around town to get some cards.
Here is what I dislike about Tetra-Master:
1. There is a randomness to every battle, so even if you have great cards and perfect your strategy, you still can lose, which I disklike a lot.
2. I have to jump-rope a billion times to get the tiger racket card.
3. Some people that have rare cards will barely play them at all, making you play dozens of useless games waiting for a single card to show up.
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I played Triple Triad, and I thought it was fun. Kind of. I had to learn how to spread certain rules, which required quite a bit of manipulation, which was annoying. Cards netted you rare items, which made it fun. I hardly consider this cheating by the way. Most of those special items are recieved from HARD to obtain cards, and in the end the effort is worth it. Rare cards showed up more often, and they were more useful.
In some cases, such as obtaining the alexander card (the only card with the holy element) you had to go through considerable pain, with almost NO strategy because everything was so incredibly random. The only sensible way to play would be to reset when you lost, and keep trying over and over.
--Overall, card games are a mixed bag. I never really liked them, even though gave them a chance. I got every single card in Final Fantasy VIII, and FFIX was even more frusterating; I simply could not do it. Not my cup of tea.
...and the card tournament wasn't hard. It took a bit of resetting (especially if you have crappy cards) but I eventually got through it.
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