View Poll Results: Best form of magic

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  • Black

    16 47.06%
  • White

    12 35.29%
  • Blue

    6 17.65%
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Thread: Form of magic

  1. #16
    The Unlikely Hero Flamethrower's Avatar
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    It's the only offensive spell they need. Holy is usually the second most powerful spell in a FF game behind Flare/Meteor/Ultima/Whatever the most powerful spell is in that particular game. Plus, their healing magic does big damage to undead monsters.

  2. #17
    Gunblades's Avatar
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    and most often zombies are rear and it takes too long to get holy

  3. #18
    The Unlikely Hero Flamethrower's Avatar
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    Regardless of how much damage White Mages can do, their primary use is to heal and support the team. Sure, Black Mages can do huge damage with their spells, but they won't live long enough to use them without a good White Mage in the party.

  4. #19
    Unimportant Passerby Rase's Avatar
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    White Magic, mostly because it's just the way I am, defensive. I'd rather slowly kill something than try getting rid of it quickly and risk dying. And that's why Paladins are cool.
    Boy am I an unfunny ass.

  5. #20

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    Black magic for me . why isn't Red magic in there ?

  6. #21
    Draw the Drapes Recognized Member rubah's Avatar
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    Zombies are anything but rare in ff2j.

    In some of those dungeons (most notedly, the snow cave, I *think*) cure was my best weapon.

  7. #22
    Gunblades's Avatar
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    FF2..i wouldnt know.

    As a black mage you can use offensive magic and cure with basic items. The same carnt be said for white mages unless you stockpale deadly items

  8. #23
    Draw the Drapes Recognized Member rubah's Avatar
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    You'd be surprised how many deadly items there are.

    That's the only reason I could get vincent in ff7^_^ I was stupid and went there in disc one, so I ended up using all those bio 2 items on the sucker.

    So I could have used several white mages in doing so. I don't think I did, but regardless^_^

  9. #24
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Giving white magic to my characters is always a much higher priority to me than giving them black magic. If possible, I will always have a cure and life spell on everyone. Having offensive magic is nice, but hardly requisite.

  10. #25
    Gunblades's Avatar
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    nothings requisite, except you have one character alive etc. I just find in battles Black mages are more handy than white ones

  11. #26
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    Quote Originally Posted by rubah
    Jikuu magic rules-- pity they had to degrade it into black and white:/
    They didn't. Jikuu magic wasn't a concept before FFV, so you could say it's sort of a latecomer as far as magic types go. Kinda like blue magic.

    Also, there's been many female black mages. Maria was arguably the first since she starts out in the back row (ideal for a mage) with a bow (one of the most magic friendly weapon types) and an intelligence (black magic ability) stat 5 points higher than Frioniel and Guy. Terra and Celes both start out with some black magic. Selphie's limit break contains various black magic spells, and Rinoa's Angel Wing limit break is VERY black magic friendly. Then you have Phoebe and Kaeli who both had black magic. I won't venture into the realm of FFXI wherein anyone could be a female black mage if they wanted, since there's no real "characters" that you play as other than yourself.

  12. #27

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    I voted for White magic, simply because it is integral to the characters' survival. Take this analogy if you will: Imagine you and a group of friends are stranded on a strange planet inhabitd by numerous evil critters. Would you rather a knife (symbolising Black Magic) or enough bread and water (White Magic) to feed the entire group for a week? Clearly White Magic will sustain the group longer than Black Magic will. I know it isn't a great analogy so please don't pick holes in it. It's just an example.

    Something with a little more base is the immediacy with which you find White Magic. I havn't played any before FFVI so there may well be exceptions, but this is what I have found.

    FFVI: Terra has White Magic right from the start.
    FFVII: Restore is the very first Materia you find.
    FFVIII: Cure is the first Draw point you come across.
    FFIX: Garnet is the second character to join your party.
    FFX: Yuna is with you from the 'beginning' of the adventure.
    FFX-2: White Mage is the first DS you get after the initial sequence is over.

    While typing this I have realised that you are given access to Black Magic round about the same time as White Magic, so this post has no feet on which to stand. Oh well...

  13. #28
    Bloody Claw strawberryman's Avatar
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    I'm evil. I use Black Magic.

    Thanks to Sagensyg for the sig!

  14. #29
    Draw the Drapes Recognized Member rubah's Avatar
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    Originally Posted by rubah:
    Jikuu magic rules-- pity they had to degrade it into black and white:/
    They didn't. Jikuu magic wasn't a concept before FFV, so you could say it's sort of a latecomer as far as magic types go. Kinda like blue magic.
    *regrade then.

    I think it'd still have been awesome to keep it separate. Plus the name is so much cooler:P

  15. #30
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    Black magic isnt really bad tho, n more than white in the FF realm

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