I wish you'd stop acting like what you say is cold, hard fact.
I'm not saying I want to change the story. I want to be able to mold my character, and not just in the sense of stats. Why do you think it's called a "Role Playing Game?" I don't consider building stats to be role-playing. Role-playing involves getting into character and making decisions that determine who your character is. KotOR is a perfect example of this - your character is pretty much a blank slate, and you make crucial decisions throughout the game that will define your character. The only chances you get to define your character in FFX is by renaming him and by making a few inconsequential decisions. Otherwise, it's all spoon-fed to you with the plot, and it's the same every time. If you just want to build stats, why don't you go crunch numbers on a calculator? The result is the same. You're confusing a Role-Playing Game with a Stat-Building Game.
And that is why Half Life is more of an RPG than FFX.