How different are the classes in FF1 Dawn of Souls compared to their earlier counterparts? Are the same class combinations useful as on NES, WSC and PSX versions, or should I go for totally new style party combinations? According to Collector, most fighting classes are stronger than ever, Black Mage is now a lot more useful and Thief is no longer a weakling but a very powerful character. A recent dungeon guide suggested that Red Wizard is absolutely necessary in those extra dungeons since he has Temper and Haste. However, even Black Mage and Ninja get Temper and Haste, IIRC. Collector also said Red Mage has become somewhat less useful now: his stat growth is quite slow and he stops being the useful jack of all trades quite quickly.
Would my favorite party of Fighter-Thief-Red Mage-White Mage still work well or should I take a whole new approach?