It adds to the challenge.Originally Posted by rubah
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It adds to the challenge.Originally Posted by rubah
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My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
Ok, that sounds pretty good except: Don't use Recover and Revive, use "DEFEND"!!!Originally Posted by seiyuimore
Defend is anequipable command that the GFs Cactuar and Brothers have. This command is extremely usefull in this battle. Also, Rare Item is useless, so don't use it either. Return Dammage isn't that good either since the total dammage it will return is a very small amount commpared to what you should do with limmitbreaks.
Note: Having Auto-Shell equiped on 1 character isn't really that necessary since it's much more effective to just use tripple haste on everyone and save the ability slot for something else. You should get something like Spr+ or Speed+ instead of Auto-Shell, Return Dammage and Rare Item. Auto-Protect on Squall isn't really needed either, but it's still ok. What other character do you use and how does the battle usually go?
Let see, that time I have Irvine and Rinoa. The battle goes like this:Originally Posted by Ultima Shadow
1. Omega casts death spell. All character missed
2. Irvine shoot, Rinoa attack, Squall cast tripple.
3. Omega attacks with meteor. Irvine dropped to 8600 HP, Rinoa dropped to 9300HP, Squall dropped to 4600 HP.
4. Irvine used Recover on Rinoa, Squall used Aura on all of them, Rinoa waited till she gets the aura then I started pressing buttons to get Rinoa limit break then have her limit break. It came out with angelo cannon
5. Omega casts Megido Flare. All character except Rinoa died (Because only Rinoa that time has 9999HP)
6. Rinoa revived Irvine.
7. Omega casts Terra Break.
8. Game over.
Do you have the "Defend" command? If so, then the battle should go like this: 1 use Meltdown with Rinoa and cast tripple on Squall with Irvine then cast tripple Haste on party with Squall. After Megido Flame, cast tripple Cura or Curaga on Rinoa and Irvine. Try to start summoning a GF with Squall. When Megido is cast, both Rinoa and Irvine should be alive and Squall as well, if you blocked the dammage with a GF. Now heal and revive Squall (if he died) quickly, cast tripple Tripple on party with Squall. Yes, Squall is already affected but make sure Rinoa and Irvine is as well. And then Defend with Irvine and Rinoa. Thanks to the Auto-Protect there's a chanse that Squall will survive. Heal completely, cast tripple shell before Ultima and then try to get in a few Aura+limmitbreaks and don't forget to revive after Light Pillar. Try out this and tell me how the battle went.
Good luck.![]()
I have tried your way for one try it came out like this:
1. Irvine cast Tripple on Squall
2. Squall cast aura on 3 of them
3. Rinoa cast meltdown on Omega
4. Omega cast Death (all miss.)
5. Irvine do the limit break (AP ammo)
6. Squall do Renzozuken (Without Blazting zone or other bonus in the end though it was a perfect hit)
7. Rinoa do Angelo Cannon
8. Omega Cast Meteor
9. Omega cast Megido Flare (My characters are not given a turn)
10. Game over
Seems like you're way too slow then... try using "Haste" in the begining instead of Aura and if you're still to slow... then just wait with 1 character on standby until Meteor is cast and then heal your party as soon as possible. You MUST be completely healed before Meteor. Remember: Being fast is one of the keys to an easy victory. What's your characters speed stats? Omega have 62 in speed, so try to be faster than that. Also, use Haste in the begining.
One of my character has 71 in spd but still no faster than Omega.
Seems that it becomes quicker after I cast Meltdown.
Ummm... that's strange because Meltdown don't haste him or something. Anyway... just use haste on your party. Be sure to select the commands quickly. You're using the ATB system so Omega won't wait for you. You could also try to re-junction so that you get a bit more in speed as well. Remember to haste your party as soon as possible.
A while ago Seiyuimore asked if there was a way of getting Heros and Holy Wars beside Card Modding.
If you are truly dedicated (or have a he** of a lot of time on your hands) you can try this.
For this you must have : Siren, Doomtrain, and Alexander and have learned Tool-RF, Forbid Med-RF, and Med LV Up repectively. Using Bahamut and Diablos' Mug ability will come in handy, so will any GF with Initiative - Pandemona/Catuar/Tonberry.
Once you have learned these abilities, you must find an area abundant with Tri-Faces (I recommend the area under the Deep Sea Research Facility after defeating Bahamut and on the way to Ultima Weapon). You should ideally be above Level 35 to reap full benefits. Have Quistis in your party and make sure that she has learned Degenerator, also keep her on low health and junction Initiative to her Party Abilities, so she can instantly kill the Trii-faces you encounter. If for some reason Quistis is knocked out, use your other party members to Mug the Tri-face and kill it (killing is optional - you can run). By doing so, you should receive a few Curse Spikes. this should be repeated until you have a few hundred Curse Spikes.
Now for the modding: Once you have 100 Curse Spikes, use Tool-RF to change that into 1 Dark Matter, then again use that to refine it again into 1 Shaman Stone.
Once you have 10 Shaman Stones, use Forbid Med-RF to refine these into 1 Hero-trial.
Then use Med LV Up to change 10 Hero-trials into 1 Hero. Once you have 10 Heros, you can use this to refine into 1 Holy War-trial. And once you finally have 10 Holy War-trials, you can refine this into 1 Holy War!!!
So...
100 Curse Spikes 1 Dark Matter
1 Dark Matter 1 Shaman Stone
10 Shaman Stones 1 Hero-trial
10 Hero-trials 1 Hero
10 Heros 1 Holy War-trial
10 Holy War-trials 1 Holy War
Therefore, if you want to refine 100 Holy Wars, you must first aqcuire 100, 000, 000 Curse Spikes. Enjoy!
Or you could simply mod Gilgamesh's card 10 times and have 100 Holy Wars in around 15 minutes.