Results 1 to 15 of 23

Thread: The world is in a weird place..

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default The world is in a weird place..

    before I go on, whats the name of the world..? Like ffx is spira, whats ff7? I cant remember..

    Anyways, people at square weren't thinking right when they made the world, or maybe they thought no one would notice.

    As you fly on your airship, you get the impression the world is round since mountains and things "rise" near you [round world]. But the maps is square.. so latitudes and longitudes would be messed up and therefore on the map, some areas would look bigger than they actually are - but they aren't - or cloud would have to gain a speed boost which is not obvious [flat world]. You keep going forward, you wind up in the bottom of the map [round world - But if on EARTH, you go towards the north pole, you will arrive at Russia - So on the FFVII map, you would have to arrive on the TOP, in the opposite DIRECTION, either on the Eastern or Western continent depending where you went up]. At cosmo canyon, the world is round [round world]. BUT, this is what made me think about this..

    [important:]
    When meteor is summoned, and its still coming down (thats where I am at the game anyways).. if you take your airship and fly towards the huge circle, the meteor, you wind up at the bottom of the map. But the meteor never changes, it always stays at the same place.
    Thus meaning the world isn't round since the meteor stays in the same place when flying towards it and even when you wind up at the opposite direction of the map. For the world to be round in this situation, the meteor would have to go away and be on top of you at some time and appear again as you keep going in that same direction. Or the meteor would have to go around the world (when you are moving) while still coming to the earth.. meaning it would somehow have to accelerate on and off to a different direction (not possible because of Newton's first law of motion:objects in motion stay in motion at a constant speed and direction unless acted upon an outside force).

    SOOOOOO therefore I conclude, FFVII's world is NOT round, NOT FLAT, but messed up because of people working at square. People had the idea that the world is round (cosmo canyon fmv sequence, telescope) since the world has round world properties (arrive at opposite ends BUT STILL NOT RIGHT-refer to italics), and they have not been exposed to real round worlds where things CAN BE in front of you and then as you go forward, on top of you and then behind you (referring to meteor). <--So this means that the world is round. Square messed up not only because of longitude/latitude/meteor, but also, shouldnt their be 2 poles..? If there is one ice cap, there should be another one because of the sun and such and when you are at the south end, it appears to be hot (desert type terrain on southern most island) and yet a short distance down (arriving on the northern part of the map) is freezing weather that kills you. This would meant that the world is flat with round world properties. But this wouldnt explain how it can change from night, to day if the world is flat. The whole world would be rotating (plane shape, clockewise motion) but sunrise and sunset would last SECONDS (at the cities that first receive sunlight) ALL OVER THE WORLD. OR, the sun would have to go on and off and manage the amount of sunligh so there can be "sunrises and sunsets". (There has to be sunrises and sunsets because of variation of colors and sudden bright color on cosmo canyon area)

    All in all, if you dont feel like reading, Squaresoft made a world of their own in this game with some weird laws of physics.. [short: world not flat or round. Just different]

    I leave you to think about this.
    Last edited by Yellow; 03-03-2005 at 04:21 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •