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  1. #1
    I might..depend on you.. Lionx's Avatar
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    It is a first person shooter, else it wouldnt see the arm and the cannon. Although it is not as intensive or has the same purpose as some other FPS, it can definetly be compared to one on some degree. After all whats the difference in shooting with a cannon besides shooting with a pistol? Theres a story behind both games, although they are just different stories. So how it isnt a first person shooter is beyond me, it at the very least has to be a FPS to some degree. Why would we compare it to one otherwise? All Metroids besides the GameCube ones are Exploration Platformers. This one isnt really a platformer.

    The X and Y Axis does not determine if its a FPS or not. Do we denote that Goldeneye is not a FPS because we dont not use the X and Y Axis system and instead the control stick? Do we say that FFX is not an FF because it doesnt use an ATB like a majority of other FFs?

    I wont say too much on controls because its a personal thing. I didnt quite like it because i felt it was clunky and hindered my movements in my opnion. But for you it might be just what you need. It just so happens that i dont feel it is what i personally like and i find that to be generally true that its a love it or hate it factor when people talk about Prime's control schemes.

    Also i like progression, but just like Xenosaga II and Xenosaga I there are some changes that people like and dislike. Should we always love whats new out there? Personally i think no. Yes it happens, but we dont always have to like it and we do have a right to say "We do not like *insert game here* because of *insert "problem" here*" (problem in quotes because you might like it, but i dont). Some of us welcome the new 3-D Samus the way it is, some like it 3-D but not in a FPS-ish style, and some of us just want more 2-D and not the same old game they played since 1995. Are they wrong for wanting more of the same? I hope not.

    I think the main reason why i feel Prime was more of a power-up mission than an exploration is that whenever you are done with your "objective" theres always something that pops up in your radar and that place is usually another upgrade to your weapon systems. I personally had to wander around for the Artifacts which arent shown on the radar or guarded by bosses. Which made me feel it was more of a treasure hunt than exploration. The radar is the same as when you compare to Fusion's Navigation room IMO. Whats your point?

    The fights are marvelous though in Prime, it is never as intense as those in other Metroid games and i like that.

    Whereas in Fusion yes it doesnt feel as Metroid as say Metroid 3, but Fusion to me felt more storyline driven and that was big plus to me. You are left alone on a ship, filled with parasites that are a threat to every living thing out there, and there you are only with a gun. Granted you also had the HQ there but it feels more in-touch with Samus than Prime. I can know more about Samus and how she feels, whereas in Prime all i see is just a cannon. I dont feel in touch with Samus at all in Prime. Prime does not give Samus character, Fusion however does and its a plus to me.

    I dont know about you, but the SA-X was a big surprise to me and certainetly gives you that fear factor when you do see it.

    I personally think a Prime with Fusion story would be pretty great. But thats just me.

    Bottom line: Its my opinion, we all have one.

    EDIT: Minor changes on post.
    Last edited by Lionx; 03-04-2005 at 05:26 PM.

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