No! Good God!

Just start it off as hard and be done with it.

Or, ya know what? Maybe it could be like Zelda. Afte rthe game is beaten, a ridiculously more difficult version may become available for play. That's cool.

But easy levels are crap. If a gamer can't hold his own in a hard level, then he should just quit. Games are unhealthy anyway. And easy levels are solely for training platyers to be weak, which is a completely screwball thing to do.

Whenever I start a game with difficulty levels, I play it at the hardest level straight up. WHY THE HELL SHOULD I WASTE MY TIME ON THE PSEUDO-GAME???
Only a superhard level, which is available after a player has beaten a game and acquired the necessary skills, is necessary. Easiness is futile.