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Strategy Guide Errata
Thanks Despotus, your help was instrumental in creating it.
I'm not sure when it will be posted. I suspect Spatvark is kept very busy with submissions.
Vireblaze, I actually have two copies of that strategy guide (one in a three ring binder for quick reference, a pristine one for the shelf) and it has several inaccuracies in regards to the propositions. Not too many, but enough to prevent you from getting all the Treasures if you follow it exactly.
For example, for the Zaland Fort City proposition 'Win the Zaland Fight' the guide suggest sending a monk, when in actuality only an archer will get the best result: 'It's all because I was here.' Also you only get Gil from winning this, instead of a Treasure.
The Zaland Fort City proposition 'Rolande Ore Company' also only gives Gil when the guide says Treasure.
The Yardow Fort City proposition 'Miner's Tour 2' gives Treasure, not Gil as the guide suggests.
The other major flaw in the guide is the move-find data for Nelveska Temple. This is a biggie. There are two shields you can get from the left pillar (both named Escutcheon, with different appearances). One is the sucky shield you can buy early on the other is the best shield in the game. The right pillar can give one of two spears (again, both named Javelin with different appearances). One is the basic spear, the other is the best spear in the game.
Letsee...there are some errors in the move-find data in some levels of Deep Dungeon, but just transpositions, nothing catastrophic.
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