Quote Originally Posted by Bacon-bits
Yup, it's awesome. That's why I'm going to help beta test. And SE can stick it.
Well, the fact is that they haven't said anything to me yet. I'm glad they made such a great game (series), because without it, this would not be possible!

I'm still making slow progress on the Bonus World, but I have encountered a few bugs, and they've tripped me up quite a bit! Here's what's going on...

RPGm2k3 apparently has a bug in the software in which if a common item (ie. a story item such as the Mystic KEY) is selected in battle, and immediately afterwards an Event Command is executed (like my "Run" command--not the usual "Escape" which is included), then the Item will be USED UP! (Bad!!!!!)

Even though the items are in grey and appear to not be usable, this still seems to occur--if more than one person "uses" one of those items, it will crash the game.

Here's what I've done to fix it:
(1) Changed all "Common Items" to "Skill Scrolls" which are infinitely usable, and are linked to a skill which does nothing.
(2) Added the same "nothing skill" to every weapon and armor that cannot be used as an item.

Hence, many story items, weapons, and armor will appear to be usable in battle, but when used will simply waste your turn. They will not, however, be used up!


Another problem I've run into is that characters afflicted with the "STONE" condition still get up and cheer at the end of the battle... Yet, they will remain petrified in the next fight. I'm still trying to think of a way to work this out, and I may not be able to. This is minor, though, and it will not effect gameplay.