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Thread: Fav. fighting game combos

  1. #16

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    Quote Originally Posted by Azar
    <3
    If I only had the skill to actually pull it off...
    It's easy actually. I'ts much easier if you had an arcade panel with all six buttons and a joystick right in front of you. Press LP twice then hit Forward+HP+HK at the same time. Do it properly and it's in the bag.

  2. #17
    Δ As above, so below ∇ crashNUMBERS's Avatar
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    Even better when you beat someone with it. AHHHH!!! The scenery...

  3. #18

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    You should see Akuma in SVC Chaos with Shungokusatsu. He can take away 3/4s of your HP.

  4. #19
    Δ As above, so below ∇ crashNUMBERS's Avatar
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    Have you ever used his move that he submits a blast to the floor and the energy outbursts?? I think it's called the "Kongouretsuzan"...

  5. #20

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    Let me look...
    Misogi

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  7. #22
    Feel the Bern Administrator Del Murder's Avatar
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    Mortal Kombat II
    Kitana
    Fan levitate + jumping punch + fan throw + square wave flight
    It has always been my favorite combo. Well, besides Maximum Spider, but that's just one move.

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  8. #23
    Not a Banana Mo-Nercy's Avatar
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    Game: Soul Calibur 2 (which is not a very combo based game)
    Character: Cassandra
    Combo: 3B, K, 236B. aka. Standard launcher, boosting kick to keep opponent in the air then finish with the infamous Cassandra punisher.
    Comment: In respect to other Soul Calibur juggles, this one's pretty long There's about 50 strings that you can end with 236B and that's really what counts with Cassie.
    Combo2: 8-way-run 1 or 7, A, K, 236B
    Comment2: Cassie jumps forward with a surprise slash and follows up with a fast low sweep kick. Finishes with the best move in the game (no exaggeration)

    Game: Soul Calibur 2
    Character: Nightmare
    Combo: 8-way-run 2 or 8, K, A, A, Hold B, 8-way-run B.
    Comment: Stupid long and stupid easy to block, GI, evade...But a good way to noob-kill.

    Game: Tekken 5
    Character: Asuka
    Combo: 1, 3, 1+4, 2, 1, 4, 3
    Comment: Alternate of the White Heron Dance (3-ring circus)
    Combo2: SS1+2, 1+4, 1, 2, 3
    Comment2: The sidestep crumple stuns allowing for more White Heron Dance into a three hit combo.
    Combo3: Forward 2, Back 2, 1, 3, Forward 1+2
    Comment3: A launcher into a very basic air juggle that does good damage.
    Combo4: While rising 2, 1, 1, 1, 2, 1, 4, 3, 3+4
    Comment4: The good ol' 10-hit combo. Old fashioned but still works wonders if you come across someone not familiar with it.
    Last edited by Mo-Nercy; 03-16-2005 at 09:51 PM.

  9. #24
    I might..depend on you.. Lionx's Avatar
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    CvS2

    Character: Akuma
    Groove: N
    Combo: Break Stock => dp. + kick grab special => Raging Demon

    ---------------------------

    Character: Ken
    Groove: C
    Combo: #1 Jumping mk (Crossup) => c.lk x 2 => lvl 2 Shoryureppa => Cancel on second turn with roll special move => Fierce Shoryuken

    #2 (Near wall) c.lk x 2 => lvl 2 Shoryureppa => Cancel on second turn with roll special move => Weak Shoryuken => lvl 1 Shinryuken

    #3 (Any groove) Jumping mk (Crossup) => hard sweep(could be ignored if enemy bounces back in air from jump) => Shinryuken

    Groove: A
    Custom: Activate => lk x 2 => Forward Fierce til bar low => Sweep => Shinryuken

    -------------------------------

    Character: Ryo
    Groove: C
    Combo: c.lp x 2 => Dash super lvl 2 => [as you reach ground] Cancel into: 100 punches special attack

    -------------------------------

    Character: King
    Groove: C
    Combo: Lvl 2 flip multi kick combo => Cancel Trap kick =>[if near wall] add Surprise Rose

    Combo: Lvl 2 Silent Flash => Cancel Trap kick =>[if near wall] add Surprise Rose

    Combo: [near wall]Trap Kick or Dashing multi kick special or Tornado Kick => Surprise Rose

    Groove: A
    Custom: Activate => weak Trap shot => Hk => repeat til low on bar => lvl 1 silent flash

    -----------------------------

    Character: Sagat
    Groove: C
    Combo: C.mk => lvl 2 Tiger Raid => Cancel Tiger Uppercut

    Combo: C.mk => lvl 2 Tiger Raid => lvl 1 high Tiger Cannon

    Combo: C.mk lvl 2 low Tiger Cannon => [if close] Tiger Uppercut

    Combo: C.k lvl 2 low Tiger Cannon => Lvl 1 high Tiger Cannon

    Any Groove: C.mk xx=> Super

    ----------------------------

    Character: Terry
    Groove: C
    Combo:[near wall] c.lk x3 => lk => lvl 2 Buster Wolf => Cancel to lvl 1 Power Geyser => weak Burning Knunckle (does NOT connect) => Fierce Power Dunk

    Combo: c.lk x3 => lk => lvl 2 Buster Wolf => hp Burning Knuckle

    Any Groove: Buster Wolf => Weak Burning Knuckle(any other power will whiff).

    Combo: Roll => Lightspeed Taco!!!!! XD

    ------------------------------

    Character: Kyo
    Groove: C
    Combo: Final Showdown lvl 2 => Cancel to qcforward mk x2 => lvl 1 Fire punch

    Combo: Final Showdown lvl 2 => Cancel to qcforward mk x2 => 3 hit kick

    Combo: qcforward kick x2 => 2 hit kick => lvl 3 fire punch => wicked chew combo that hits the ground.(hits em after they are floored)

    Custom : Weak Dragon punch => Down Diagonal sweep => repeat til low bar => qcforward mk x2 => 3 hit kick


    *can add many more but too much already :x*

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
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  10. #25
    Δ As above, so below ∇ crashNUMBERS's Avatar
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    And I thought you liked CVS2 more then MVC2 by a little but damn thats by a mile!!^^

  11. #26
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    Game: Soul Calibur II
    Character: Nightmare
    Combo:
    Super Slay! (Yes, I named it. ^_^)
    First, start the match off with the thrusting foreward move, then slam em back to the ground with rook splitter, then a well placed horizontal attack, followed by what I like to call the launcher, (arrow away from foe, hold triangle) run towards and do another vertical move, followed by continueous stomping.
    Comment: Beat the hell out of them. What else is there to say?

    Thanks to Sagensyg for the sig!

  12. #27
    Not a Banana Mo-Nercy's Avatar
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    Quote Originally Posted by strawberryman
    Game: Soul Calibur II
    Character: Nightmare
    Combo:
    Super Slay! (Yes, I named it. ^_^)
    First, start the match off with the thrusting foreward move, then slam em back to the ground with rook splitter, then a well placed horizontal attack, followed by what I like to call the launcher, (arrow away from foe, hold triangle) run towards and do another vertical move, followed by continueous stomping.
    Comment: Beat the hell out of them. What else is there to say?
    Everyone GIs the stab if you use it first thing in the battle. Soul Charged Rook Splitter is god though.

  13. #28
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    Game: Street fighter II
    Character: Ryu
    Combo:
    A 3 hit combo, where you jump and fierce kick the guy, upon landing you get a medium power crouching kick in, then perform the special "flying uppercut" (called hadouken or shoryken, I think) move.

    Then I'll smile like this if I get it right ----->

  14. #29
    I might..depend on you.. Lionx's Avatar
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    Shoryuken :x

    Character: Sakura
    Groove: A

    Custom: Lp => shoshoshoshoshoshoshoshoshoshosho => hurricane kick => Lp => Shotoken

    Combo: c.lk x2 => lk => shotoken

    Character: Rock
    Groove: N

    Combo: Break Stock => c.lk x3 => Neo Deadly Rave (stop at last hit) => c.lk x2 => Dash Super

    Combo: Special move that moves you behind the guy => Evac Toss => Break Stock => Dash super

    Groove: C

    Combo: Dash Super lvl 2 => Dash special

    Combo: Dash Super lvl 2 => Raging Storm

    Combo: Lvl 2 Raging Storm => Rising Taco

    Groove: A

    Combo: Activate => Dash special fierce => [end of bar] Trip => Raging Storm

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
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  15. #30
    Δ As above, so below ∇ crashNUMBERS's Avatar
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    Game: KoF '03
    Character: Kusanagi
    Combo: His one toch combo move by hand instead of pressing L2...(I think)
    Comment: Show's skill... ^^

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