Xynth here,
ive decided to start in San d'Oria. i will be making several red linkshells (KVK1SO)(KVK2SO)(KVK3SO) maybe change LS to (SandOrianSoldiers1, 2, 3..) (SandOrianCrafter1, 2, 3..) (SandOrianfarmer1, 2, 3,..)(SandOrianQuesters1, 2, 3..)(SandOrianCitizen)
Soldier- Linkshells coordinates attacks on regions across the map, regions may have many areas where influence can be obtained, thus making the armies strategy come into play. the area that holds the outpost of the region will most likely be where a city defends the area...extra equipment can be donated to outposts of your city to increase influence, the better the equipment, the more influence you get for it..since influence is what counts when battling for a region...mass amounts of equipment might be donated to an outpost because the area has alot of value to the city. making it tougher to take, more mobs have to be killed. signet has to be used for all soldiers. soldiers are the first wave, and main source of materials that are unique to a cities usual materials. make any sense?
Crafters- Linkshell that handles materials, they can travel with soldiers onto the field, backing them up with items or on the spot better weapons (as soon as u get the peice of material when attacking an area, make it into a weapon, to pass onto the soldiers). make potions or ninjitsu tools...but most of all, they make the cities worth.. crafters decide what craft they want to work with, depending on what the city has to offer. the crafters will "hangout" in the guilds..pretty much just a common area where materials from battles, farmers and questers come in..the way i see it..everything a city has, should be shared...i know, i know..its hard to grasp that concept..but when people bring in materials to the crafters..for free....the gaps in crafting recipes are filled by other members of the city..so little money is spent on crafting as possible...and the crafter doesnt have to break even from buying materials , and the equipment and items are given to soldiers, because they fight the battles.
Farmers- they go to areas under their cities control, to level as a party (farm exp), and collect the resources the region has to offer, giving your city different materials and a constant supply of crystals and basic materials. the linkshell could make a week into seperate things a city could do as a group. ei monday- farm mobs, tuesday-raise level/skill,wednsday- log, mine, harvest,. etc...or whatever..they will also most likely be the first to see an oncoming city, attacking an area, they have a responsibilty, as a citizen, to warn the city, so the city can plan as quickly as possible what to do.
Questers- linkshell gathers to do missions, quests, BCNM , advanced jobs, NM..they are one voice in the city, the linkshells work together and take on any quest available to them,..keep in mind, quest should be done only in regions the city owns..giving more reason to HAVE to attack an area...make it a rule..a city cannot do a quest in another city's region...the city has to attack it and take it over...and then the questers and farmers can come to the area..
Citizen- jueno is where the 3 cities come together.. and citizens of each country allie together for quests that require mixed nation. citizens will bring unique armors and materials to jeuno from their own city..to get gil, and to trade mass amounts of materials from other citizens, example- Sandoria citizen buys 20 stacks of silk from a Windurst Citizen. maybe find it fair to trade sheepskins straight over for silk threads...but Citizens are the connections to each city. you cannot be a citizen until you are rank 5..where you have an airship pass...so you can travel inbetween cities trading..and since "city" gil will be handled..rank 5 is a good point that can be trusted..and online dependibilty is high. a rule should be that Citizen pearls can only be given to those of rank 5.
other comments-
gil- not to be worried about...this system rids the HIGH need for gil per person. making city "prices", not individual ones. gil is made from exporting your cities goods into another city...cities need gil to buy materials a city might offer that yours can't..if a city is being stingy, and not putting up extras for sale, then they wont have that extra money flow another city might have. giving them an advantage in battle over areas.
-sharing is caring- when your a soldier...your top priority when it comes to equipment....a city should equip its soldiers to the max...so they put up the best fight possible. rare equipment should be traded to whoever is going out to join the fight....load them up with extra equipment to donate or take to the frontline.....pretty much stop calling it "yours"..because its the cities....this way...you can change jobs often...whatever the city is demand for..and you wont have to hold all the equipment, for each lvl and job in your mog safe...or have to spend money (1 more dollar) on a mule. instead you can have ur moghouse full of plants and furniture for moghancements..more room to store extra armors if a city attacks an area...you grab it and run out there to donate it.with more room it means you can carry more linkshells...making this possible... there should be only extra equipment when the farmers and questers are equiped or have stocked. with maybe a couple extra for new players. a city would be in full potential when there is so much equipment that it doesnt matter if someone is logged off..because there is ample supply all around
Auction house- where a city puts its extra armors and exclusive items, where citizens from other cities come to buy materials they cant farm..
city gil?- crafters will be collecting most of the gil, from selling the extra armor they craft and extra materials that can be sold to other cities, they turn this money over to citizens who take it and buy materials in jeuno and other cities,
Borders- a know rule should be to never go into enemy areas alone. lets say your a SanSoldier LS, farming in latheine, collecting bird wings, ramskins, and anything else you can get from mobs, you look around and see 14 red dots of the LS running around killing what they can..all of a sudden..23 blue dots (bastok main flag color) spawn in the zone...the area is suddenly under attack by bastok...they want the rights to farm and quest in the area..attacking an area gives quick supply of the materials of the region..but not the rights for farmers to come in.(farmers should switch to their soldier ls anyway and collect from the battle, farmers stay in the area, whilst soldiers move on to take or defend other areas.
timespans...you cant be on all the time...so things have to be traded alot more often....if you have any comments or ideas...post them up id like to read what you think...and if im missing anything...im sure minor things will work themselves out...but this is pretty much the basics..
thanks for taking the time to read this...you may copy and paste this in other forums..
this is going down first in server caitsith..im want to know if people are up for it..and if they want to transfer over to caitsith..ill get a world pass and post it up here