Quote Originally Posted by masamune1600
Crusader has a number of purposes, some of which have yet to be explored. First off, it is a relatively powerful Esper. True, Purifier also hurts the party, but it makes sense to have an Esper that does so, since FFVI abounds with unfocused attacks (like Quake and Merton). While Meteor and Merton may not seem ample reward for defeating all eight dragons, there are several points to consdier. First off, Meteor is taught at a rate of x10. For a powerful non-elemental spell, this is an extremely fast rate of learning. Note that the only other way to obtain Meteor is thorugh the x1 learning of Odin (and this is lost when Odin is upgraded to Raiden, who instead teaches Quick). Well, Celes learns Meteor automatically at level 98, but that is a character-specific event. Second, Merton can only be learned from Crusader (well, Terra learns it automatically at level 86, but again that's limited to one character). While Merton can only be learned at a x1 rate, it is certainly a useful spell, especially when party members have fire-absorbing equipment.
Boy, it figures somebody would have pointed that out already.

Quote Originally Posted by Sasquatch
I agree with you, but it's still worth getting. If nothing else, just for the simple fact that it means you killed all 8 dragons. Meteor ain't bad, and you learn it fast...Odin teaches it to you, but I believe it's slow, and (SPOILER)if you get Raiden (which I would definitely suggest), you have nothing else that teaches Meteor except for Crusader. Merton, I never really liked, but as was pointed out, if you equip everybody with fire-absorbing equipment, it will cause damage to the enemies and heal your own characters.
Oh yeah.

Plus, I don't think there's really a need for "super-bosses". The WEAPONs in FFVII were just stupid, there was never a need to beat any of 'em, because it wouldn't give you anything you couldn't get otherwise. (With the exception of OMEGA.) There should be something that you can only get by defeating certain bosses, and those bosses shouldn't be something that you have to train the entire game for and spend hours looking up strategies. They take too much focus off the game, whereas the Dragons in VI are at least woven in to the storyline.