That hermaphrodites make good copy cats.
That hermaphrodites make good copy cats.
I like Kung-Fu.
Since it was the first Final Fantasy I ever played, it taught me quite a lot of things.
That Final Fantasy rocks!
That I can still be amazed at old Super Nintendo graphics.
That there actually was a RPG better than Breath of Fire.
That the guy at Square who wanted Yo[img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img]aka Amano's artwork back in 1987 was a genius.
That you can put screenshots from a videogame in your graduation thesis and that'll make your teacher interested. If she's open.minded enough, I mean.
That treasure hunters can be cooler than I thought.
That a foul-mouthed brat can be an amazing sorceress.
And a lot of other things.
1) No matter how hard you try... The evil guy will always destroy the world
2) Don't trust ghosts
3) Don't wander into caves
4) If you climb really tall towers, don't expect anything good at the top.
And most importantly:
5) Never speak to warewolves
That old school gamers are not just stuck in the past. Their claims of the old RPGS being the best have quite some validity.
"Gentlemen, you can't fight in here this is the War room"
That that wasn't daddy in bed with mummy.![]()
I learned that all empires are BAD!
The itching sensation is a good thing.
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That evil people can really be evil and actually destroy the world instead of threatening to.
Why is it that people feel the need to treat videogames as an inferior artform to everything else? I don't understand why just because it's a game it automatically is exempt from having any form of lesson or meaning. o_OOriginally Posted by TisWas
I like Kung-Fu.