Quote Originally Posted by AkiraMakie
Number 2: Well, it kinda made since in a way. They were fated to meet and know each other some how. And they had clearly stated from teh begining that Extended use of Gardian forces causes memory lose. I mean, do you remember people from your elementary school(this is assuming that you are at least mid teens-adult in years of age)? If so, how hard is it to remember clear precise things about them. Then add the fact that Junctioning causes memory loss.
I agree with you that the fact that they all grew up together is important in regards to "fate" thing, so let me clarify. What I take issue is the plothole that they all COMPLETELY forgot their entire childhoods except for Irvine, who chooses not to say anything until 3/4 of the way through the game. Yes, it makes some kind of sense, but the memory loss is a forced plot point so that we as gamers can be surprised that they were together later in the game (like the whole Ulty thing). I mean, yes, they were young, but they weren't random classmates that could be forgotten. They LIVED together. It would be akin to forgetting your siblings, or at least your close friends as children. I mean, I don't remember everyone in my kindergarten class, but I certainly remember the 5 girls I was best friends with, despite the fact I havn't seen them for years.

Also, when I visualize remaking this, I see it in my head as more of a movie, in which there would be plenty of plot unraveling that could occur without hiding the fact that they were all orphans together. Therefore, they'd all be at the same orphanage as kids, but they would have some recollection of it prior - perhaps some kind of dreams or flashbacks of the other kids, like when Squall remembers being alone in the rain. As a writer, there's somewhat of a rule that you have to introduce an idea (ie. that they may have grown up together) with hints early on. It can't come out of nowhere. I mean, they don't even say that GFs cause memory loss until this point! LOL.

Number 4: The SquallxRinoa relationship happened just like most teenage relationships happen, 3/4 of the way into it. They fall in love quickly because thats how teenagers do it. How many teenage relationships do you know grow and evolve slowly?
Haha - that's true. However, since we play as the inside of Squall's head, as his character, we should have had some clue that he was more intrigued by Rinoa than he seemed. I've explained this in other threads, but I'll sumerize: I think that physically (meaning what actually happens onscreen between the couple, how they interact, what they say, etc) the game is very realistic in their character development. HOWEVER, since the game does provide us with their inner thoughts as well, it failed on progressing their emotional relationship more slowly. How each felt towards each other to themselves, even if they didn't express it. Rinoa was slightly better at this, but Squall needed some more of an inner dialogue with himself about it to make the leap from "go away, you annoy me" to "I want to hear her voice! I'm ready to die for her, ahhhh!"