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Front?
While Flare *is* originally from FFI, I seem to recall that it is usually some non-elemental damage spell in Final Fantasy, whereas the Flare from Chrono Trigger is specifically fire damage, which is the effect I'm going for. I could be wrong, though.
Probably won't put the time/space magic in a different category, since it helps round out the white mage's spell list - as it is, both classes already have tiny spell lists as compared to pretty much every other d20 casting classes save for the Warlock. When I start working on balancing them at the WotC boards, that's actually one of several things I'll be using as a balancing factor since I'm going to make these spells pretty powerful, as well as unavailable to traditional casters.
I'll stick in Doomsday once I figure out how exactly I want the spell to function, given that a class feature I'm giving Black Mages allows them to prevent damage to a few allies caught in the area of effect of the spell - probably involving some sort of unavoidable backlash damage.
Unless anyone has any good suggestions on how to do Overdrives/Limit Breaks in a D&D/d20 Modern game, rules concerning those are not likely to happen. I've tried thinking of ways to do them, but nothing practical has ever come up.
And finally, I gave Zombie to the White Mage because in games where the party can actually cause zombie, from what I could see there is no precedent for specifying it as either White magic or Black magic - it was just there. So I gave it to the White Mage since they've got all the rest of the status magic.
Anyway, thanks for the input, I figured this would be the best place to post this thread since it's a Final Fantasy board, people would be more likely to post spells that I've missed.
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