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That reminds me of the argument that die-hard fans don't even like the games that they're fans for. Probably a "too high of expectations" thing. But really, ya gotta try them, if ya don't like them, you don't like them. If someone asks, why not list the reasons? Personally I've never made a thread stating any particular game "sucked". But when such threads appear, I subjectively point out the reasons I didn't like certain games. I try to do so with care, because I know these games did not "suck". They just did not appeal to me personally. But they appeal to a LOT of people on a personal level, and I just envy that. I don't think they're stupid or anything. I wish I COULD enjoy another FF game, or any game, the way I did in the old days. I agree with Lord Chainsaw completely. I just think my requirements for entertainment got a jump start somewhere along the way somehow, and the industry just can't fill the void for me. Maybe in the future. But I think it stems from me liking simplistic fun in complex games. Now the games are complex all the way around. FF6 was easy to get into. It had a tutorial. But did anyone ever really go for it for any other reason than to get the free items? ;P If you played any other FF you could pick up most of what 6 had to offer no problem. The plot and characters and everything else held the game up. It didn't need complex mechanics like 8. But there I go... I guess my problem is I grew up on games that focused more on fun factor than content. Its something it seems to me all game companies are starting to forget these days... In my very humble opinion anyway.
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