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Thread: Your Perfect Party

  1. #31
    I am Ganador! RedCydranth's Avatar
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    Quote Originally Posted by thinking of names is hard
    Quote Originally Posted by RedCydranth
    please i beg of you, stop i give up....
    I thought so...
    (he didnt actually say this but i like to think he did...)
    I didn't read that when I first read your post... playing dirty now eh?

    Ok, I'll compare our parties. If its a duel you want...

    We both have Auron, they kill eachother. Tie
    We both have Red XIII, They kill each other. Tie
    You have Yuna, I have Rydia. Seriously, no prejudice here, but Rydia is a better summoner, and shes got Black magic back up. Sure you can heal, but the turn you take to heal, I'll cast another summon on you. Rydia
    You have Zidane, I have Locke. Both are quick. Both can steal, Locke can cast magic. Locke
    Squall was your power pick, and Orlandu mine, soi it seems fitting I take out your best with mine.. If I wanted to be cruel i'd not pit our Aurons against eachother and put Auron on Squall. Auron would win. leavig orlandu to kill your Auron, but that didnt happen. So, your Squall faces my Orlandu. Anyone who has played FFT will tell you that Orlandu knocks the socks off any other FF character. He's the perverbial Mewtwo of the FF world. Orlandu.
    You say Mog, I say Freya. Battle of the lance carriers. Again, I feel Freya has a huge advantage over Mog. Sure little Mog can cast a few spells, but they're useless against freya while shes busy coming down on your head after a nice jump. Freya
    Now we're down to Terra vs. Vivi. You want to use her as a mage, that lowers her physical attack. when it comes to magic, vivi comes out on top, however, when it comes to physicality Terra is victorious. This ends in a draw. I'd say it comes down to speed, but neither excell in that either. Tie
    Finally, You put either Rinoa or Shadow. Seeing as you didn't pick one, I'll do it for you. Rinoa, simply because she's worse than Shadow. Either way I'm not gonna win this one. I'm down to Reina here. White Mage Reina. If she were Ninja Reina I'd win, or many other jobs, but since i included her in my party to heal and boost my party and not attack, she'll go down without much fight. Rinoa/Shadow

    Ok.. after the first round of fighting I have Auron, Vivi, RedXIII and Reina dead. You have Auron, RedXIII, Zidane, Terra, Mog, Squall and Yuna dead. That leaves my weakened Orlandu, Freya, Locke and Rydia versus your Rinoa OR Shadow. Hmm... Yep. I don't need to go into detail... But it ends up with you not doing so hot.

    I feel your ONLY way to come out alive in a battle against my 8 lies with Mog. Equip the Moogle Charm and just not battle me.

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  2. #32
    Grimoire of the Sages ShunNakamura's Avatar
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    hmm.. dueling is fun :P

    "Thunder God" Cid would take out squall easy, and if he was slightly lucky Orlandu could likley come out undamaged.(that sword break attack followed by a bunch of dark swords.. and/or some of the other special abilities he packs).

    As for the others.. I ain't sure.. haven't played IX or X or X-2.. so meh.

    As for his Rinoa/shadow... that could be trouble some... rinoa's dang invincible moon could really tear on you(not that it hurts, but rather you can't deal damage whilst it is on.. talk about cheap... but Aeris can also play at that game)

    as for Zidane.. whilst I haven't played it I am fairly certian Locke or Yuffie could take him, both of these guys only suffer half damage thanks to range. That and Locke can make a fairly good warrior if you want,(Ragnoroc, Luminaire(is that the one I mean?)).

    I wish I knew exactly how strong Auron was . But I think the Reina special I came up with could have a chance... afterall you can't hurt what you can't hit.)

    Galuf I would think could hold his own against Yuna... white magic, heavy armor, strong sword, good shield, plus ability to make my sword a drain sword = long lasting ability... particually with shell and such.

    Cloud/Squall could prolly take Terra.. though I think it would be a close fight.. Terra can be quite strong.. but Lionheart/Omnislash is better then her abilities... hit more times and still maxes out.(Tip: I do lean more towards squall... but they were so similar that I didn't really wanna pick.. cloud has his pluses and so does Squall, tough chioce)

    Yuffie or locke(whoever was unused) could take out mog.. no problem there I think, half damage taken plus strong weapons.(not to mention speed).


    As for Ramza vs. Red XIII.. I am sorry but Red would most likely be raped.. and raped bad.. Ramza can be nearly as nasty in Orlandu in some situations.


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  3. #33
    I am Ganador! RedCydranth's Avatar
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    This party deuling IS fun!!! Shun, I think our parties would be a great fight. Not one sided at all...

    Lets Look at the Battle overview...

    ShunNakamura:
    Orlandu, Yuffie, Aeris, Locke, Squall, Galuf (Mystic Knight), Reina (Samurai), Ramza

    Versus

    RedCydranth
    Orlandu, Reina (WM), Locke, Red XIII, Auron, Freya, Rydia, Vivi

    Well, we do the crossout rule first, those who are the same are defeated by each other. This sucks because Orlandu and Locke are both pretty easy wins for our teams. The Reinas don't cancel due to job difference. 2 Ties

    Red XIII vs. Yuffie is a good match. Red has stronger attacks BUT Yuffie is in the back row taking less damage. Also they are both quick. Advantage Yuffie.

    My Reina vs Aeris.. This is a LONG drawn out fight because both healers with crap attacks. In the end, I feel it'd be a draw.Tie

    Due to the high amount of power, I'm forced to place Auron on either Ramza OR Squall.. Either Way, Its gonna be a bloody match. Auron, if you never played X, is the strongest character and has the ability to break through defenses, So, as much as Ramza tries to boost his own stats, it wouldn't help him. You made him a Monk so he CAN heal, but that takes a turn and I'm certain Auron can deal more damage in the turn than Ramza monk can Chakra. Auron wins, but not by too much.

    Freya's turn to take house. If you played IX (you said you haven't, I suggest you do ASAP, its by far one of the funnest FF games made. I dunno why so many have beef with it) I'm pitting her against your Reina, bacause if i don't there will be problems later. Freya will win because she spends half the battle in the air where nothing can hit her, and if you played FFt, you know the damage a lancer like her can do. Freya Wins.

    This is where it comes to brass tacks... my magic vs. your power. Squall vs. Rydia, Seeing as she's the best I got left, Im gonna throw her at you to weaken him as much as possible for round 2. I know shes going down, but not before I get a few Bahamuts in. Squall wins, but comes out in serious pain.

    This leaves Galuf as a Mystic Knight vs. Vivi. I chose Vivi because he is the premier mage in the FF series. Sure lulu is good, but Vivi takes it. With that said, Galuf as a Mystic Knight poses a threat because he can charge his sword to any type of magic, his draw back is that he doesn't hit as hard as most physical classes. (If those reading don't understand Mystic Knight/Sorceror think Steiner in FFIX's Magic Sword Ability in conjuction with Vivi) However Vivi's arsenal of spells is wicked large and wicked painful. And vivi's magic is the most dangerous in the FF realm (opinion, its all how you raise you chars but Vivi definitely has potential to be the best in FF to date). Sorry for galuf but he loses against Vivi, BUT Vivi doesn't come out without a LOT of scratches.

    Round 2.

    You have weakened Squall and hurt Yuffie, I have a very weakened Vivi, a Very weakened Auron and Freya doing fine.

    Suall and Auron go at it and your Squall has more in him than my Auron. Squall wins.

    To protect my Vivi, Im gonna toss Freya at Yuffie. Freya looks good but Yuffie who deals long range damage can hurt Freya in air (Kinda like Wakka from FFX he can his enemies Auron, Tidus and Kimahri can't)
    Freya comes out on top, but shes now hurting.

    Round 3

    You got Squall, on a roll now, but still hurt from fighting both Auron and Rydia. I have Vivi untouched last round but still suffering traumatic injuries sustained against Galuf. And a now battered and bloody Freya after Yuffie took her down a few pegs.

    Squall vs. Freya is the current battle (This is starting to sound pokemon-ish.....)Freya gets more hits in but Squall eeks out another victory. If yuffie didnt beat the snot outta her last round Freya woulda taken you. Squall is BY FAR your top pick besides Orlandu. Value his strength. Squall wins again.

    This forces mo to take Vivi into battle with your Squall on the ropes, and my Vivi hurting from Galuf, Its gonna be a hard match for both of us. Squall's high attack is his best asset, as Vivi's defense isn't too great. He got lucky against Galuf, but here its looking grim. However Squall had to go through Auron, Freya and Rydia, so hes on his last leg. After attacks from both side, mine magical, yours physical, Our men collapse at the same time. Tie

    After 20 minutes of typing (and like 5 minutes of you reading this) it ends in a draw.

    I extend my hand to you Shun. You have created a great team. Be proud.
    Last edited by RedCydranth; 06-07-2005 at 06:17 AM.

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  4. #34

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    Aeris (healer, ancient, cutie pie)
    Vincent (bang! Cool limit)
    Celes (strong attacks, coolness)
    Tellah (black mage, Spoony Bard, Vivi's a poo smell)

  5. #35
    Airship Engineer Hikaro Takayama's Avatar
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    Laura Beinbrech (Faerie)

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    Well, jere's to my first post on these forums

    Well, I'm going with the four member party, but I'm picking enough charachters for a two party split (in case I have to fight Sephiroth ).

    My main pary will consist of the following:

    Main (a.k.a. Cid is a Pimp) Party

    Cid Highwind (vii) For your general Dragoon type buttwhooping. Especially since his Highwind Limit break can do over 200,000 points of damage
    Rikku (x) Thief/Chemist & Copycat. Also, once you're done with her part of the sphere grid, you can teach her all sorts of magic. One of my most-used charachters in FFX (until I was able to teach Kimarhi and Yuna the steal and use abilities, then my gil farming/item plundering increased exponentially)
    Yuffie (vii) Thief/Long range death, plus with the Oritsuru or Conformer her Doom of the Living Limit did almost as much as Cloud's Omnislash.
    Aeris (vii): Sage/Summoner. High spirit and Mind stats give her a ton of MP and a higher damage rating to all her spells, plus her Great Gospel limit break got my butt out of several jams in FF VII. Never underestimate the power of party-wide invulnerability.

    Alternate party:

    Cloud (vii) All around butt-kicking, and Omnislash > j00
    Zidane (ix) Thief and, if you equip "thief swords" major damage dealing, especially with his Formula 9 trance. I whupped Kuja (first fight) by having Zidane go into trance and using that attack on him 5 or six times.
    Rinoa (viii) Long range damage and high versatility
    Garnet a.k.a. Dagger (ix) WHM/Summoner. General support and summoning + Holy.... Don't leave home without her.

  6. #36
    Grimoire of the Sages ShunNakamura's Avatar
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    Only reason I haven't played IX(I want to) is cause I can't find a place that will sell it to me, online or otherwise.

    Sounds about right with the duel. Though I don't know how well freya jumps work.. but I imagine that they don't miss since you mentioned FFT :rolleyes2. Definately not good for Reina.. that was all she really had going for her lol.

    As for Auron.. if really does cut through defense that really is a pain(pun was intended). X might be a ways off though seeing as I don't have a PS2 nor the spare cash to get one.



    One question that should be defined for this dueling is what battle system? obviousally some would fare better in different battle systems. In Tactics' battle system Ramza would have had slightly more punch since he would have had some time to prepare(don't know if that is how you took it or not(cuase stat boost ain't for defence, it his for hitting power.. monks get the biggest boost(or so I think) from that attack power and speed up), but that ability that ups all his stats REALLY effects his monk abilities). Also Freya would be nasty in Tactics since Lancers are one of the nicest classes.. range like an archer and damage of a warrior... talk about ouch.

    The normal battle system is probably the best to use. First we can figure out how everyone works in there with ease, that and everyone is used to it. Cause if in tactics how much range should Yuffie and Locke have? Archer? Gun? Crossbow? Prolly the crossbow, but I could easily see someone arguing it.


    And it is much funnier to duel others who don't have Orlandu.. I just like watching Orlandu PWN someone's top char.. I can't think of anyone who could beat orlandu in a fair fight. Cause those swords of his have enough range that ranged opponents can't just try and dance away :P.


    But yep fun all the way :P.


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  7. #37
    I am Ganador! RedCydranth's Avatar
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    Have you tried ebay? FF9 gets sold there all the time.

    Freya is a dragoon/lancer and she can not be hit while in mid jump. Also she has one of the highest defenses in the game. The only other "dragoon" character in the FF series that rivals her ability is Kain. Actually Kain may have her beat. His attack is higher than Freyas, but freya's def is better.. that'd be an interesting fight.

    I was thinking about a battle system because we choose white mages on the sole purpose to heal, but we do not utilize this. If someone wanted to create the ultimate party it'd be overly easy to destoy anyone with Orlandu, Squall, Cloud, Auron, Cecil, Kain, Steiner, Ramza. No magic or healing, just brute force... Because in one on one combat like we are doing a mage isnt THAT great against a physical fighter. Come on, Vivi or Lulu, the 2 top mages in FF would easily lose to any of the 8 I just mentioned. Whereas if he was in a party with 3 others, he'd be the difference maker.

    I originally thought a FFX battle system (Shun, in FFX, you can switch characters mid battle like if say Auron was low on health, and its Tidus's turn, he can jump out of battle, and bring Yuna in to heal.) would be best. But I also like the idea of a FFT style battle, that would allow for everyone to use their skills. White mages can be more efficient that way, and there would be actual strategy to it. Oh, and about Yuffie and Locke's range, It would really depend with Locke. He can use both daggers and boomerangs. With boomerangs (like Yuffie) I'd assume he'd have a 4 square diamond. However having it on an FFT battle system give all FFT characters an edge. This makes Orlandu even more powerful than he already is. At least in FFX style he has to be up front, but in FFT you can hide him behind people and still Night Sword the hell outta people.

    Seeing as this is only text based, and we don't have a graphical interface to work with, our imaginations are the battlefield and they unfold how we pretend they do.

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  8. #38
    Grimoire of the Sages ShunNakamura's Avatar
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    For me to do anything through ebay, ebay must verify through credit card... no credit card. I cripple myself by doing so(since everything these days asks for your credit card number) but I think they are the devil's tools so I avoid them. Not a risk I want to take.

    Hm.. Jumping alone though doesn't save someone, cause at least in FFV's battle system you end up having a mid turn in which you can be attacked before you jump again. And if one has ability to miss, then teh Reina I though up, can be quite annoying. And with image I know Reina can last a while... which is another thing she would have advantaged in tactics.. Putting her in the way to take hits would make her work much like the ninja cept she has more hp and defense, so when she does get hit she takes less damage.

    And yes I use my ninja in tactics as a sheild.. you can't hurt what you can't hit.


    The battle style I was asking about mainly cause of the advantage reason. Tactic is funnier I think.. but far more complicated and raises a lot of questions as to what "goes" and what doesn't. Some people may think Yuffie and Locke should get more range then the 4 diamond, Though it seems bout right to me. Of course if Locke used a sword/dagger he would have the normal warrior range.

    The tactical system mainly, imo, would give an advantage to people who are ranged. Think about it, many of the best tactics classes are ranged.. Not to mention(as you mentioned) mages are more formidable in tactics then in many other battle systems. Knight types(which my guess is would be Auron, Squall, Cloud, etc) are kinda shafted since it isn't hard to use the terrain against them.. not to mention hit and run tactics worked nice on such a battle field.


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  9. #39
    I am Ganador! RedCydranth's Avatar
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    In addition, it makes people like Mustadio, Vincent and Irvine a lot more useful in battle. Aside from Snipe (I ALWAYS used Don't Act or Don't Move) they have the biggest range. Vincent now goes from mediocre physical attacker to long range sniper.

    My Blocker was a Ninja (with 90 Brave) also. But I put Blade Grasp on him, the samurai ability.

    Freya's Jump was a never miss deal. Also, her defense it that of most knights, so she can take hits in the in between jump rounds. Most people who play 9 forgo her because of their lack of knowledge. Freya made that game easier by a LOT.

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  10. #40

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    ARE YOU READY FOR THIS?

    Auron: An incredibly strong fighter, as well as a great leader.
    Yuffie: Great speed, good defense on the back row, and once handed the Conformer, one hell of a fighter.
    Quina: Great blue magic, useful strength on occasion, and overall awesomeness.
    T.G. Cid Orlandu: More incredible strenght.
    Kuja: Were he playable, he would have made an awesome mage.
    Lulu: Black magic to rival Vivi, and the enemy can't stop staring at her.
    And, I suppose I must have a white mage/summoner, so:
    Garnet/Dagger: A good mage and summoner, and a good character.

    Can you deal with that, RedCydranth!?


    Character Who would be here:
    Vincent
    Shadow
    Biggs (FFVI)

  11. #41
    I am Ganador! RedCydranth's Avatar
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    My back hurts so i wont type this out as much, but Kuja, I'm afrai can not be in this skirmish because he is not in any FF parties in games. If baddies were allowed in parties I'd have X-Death and Seymour and Ruby, Emerald and Ultima weapon and Ozma etc... See where this gets dumb? I'm glad you supplied 3 at the bottom (2 beacuse Biggs, like kuja, doesn't count... unfortunately because I'd tear him up in Kuja's place) So your 8 vs my 8.... Ok, You got me now. Im gonna type it out, lemme get comfortable.

    Ok, Back pillow in place... here we go.

    TurkSlayer
    Auron, Orlandu, Lulu, Yuffie, Quina, Vincent, Shadow, Dagger

    vs.

    RedCydranth
    Orlandu, Reina (WM), Locke, Red XIII, Auron, Freya, Rydia, Vivi

    First we cross out siilar people.. Orlandu and Auron are gone. 2 ties

    Vivi vs. Lulu. I've said all along they are virtually interchangable as the best mage, and they both have wimp attack so they kill eachother. Tie

    Rydia vs. Dagger. Seeing as you doubled your WM and Summoner char as one person, I'll take Dagger out now, so I can use Reina later. Rydia's magic power is higher than Daggers. Rydia wins.

    Locke vs Yuffie, I think this as happened before... Both theives, both long range, both good power. Actually Locke can be the physically strongest in 6, whereas the only way Yuffie's the strongest is if you never use Cloud, Cid or Tifa. Locke wins

    Quina vs. Reina (WM) I really feel doing battles this way gives a handicap to white mages because it really handicaps them. Anyhow, I'm gonna Holy the hell outta your Quina. But she stuck a fork in me beacuse Reina's Done. Quina triumphs.

    Shadow vs. Freya. They both have their upsides. Throw is good, so is jump. Jump is more powerful but Throw can work while in mid air (because I'm adding this realism in..) And both Throw and Jump can do some massive damage. Sorry to say but once again we tie

    Vincent vs. Red XIII. FF7 match. Red has Speed and strength, Vincent has emo power? Vincent is a nice rounded character who can be a decent fighter and decent magician, but he excells at neither. Red XIII, is mre attack than magic. Red XIII gets hurt, but comes out on top Red XIII

    You have Quina.. I have Rydia, Red XIII, Locke.

    Remember this is all fiction and theres no way to tell who'd really win in an 8 on 8 battle. And since I'm the author, I'm biased to my own team. I'm sure if you wrote it, Yuffie'd beat Locke, Vincen't would beat Red, and Shadow and Freya's match woulda went your way. Hell, I cant even tell who you'd pit against who. This is all like pokemon. Its choosing and knowing your opponent as much as its knowing your own players. But the way I've played it out, Quina is out numbered and there is no way that she can get through Locke, Rydia AND Red XIII. If you want to write the battle how you feel it would go, be my guest. I'm positive I'd enjoy it. Win, Lose or Draw.

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  12. #42

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    Anyone wanna fight me? I posted my characters earlier.

  13. #43
    Grimoire of the Sages ShunNakamura's Avatar
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    Quote Originally Posted by Hroth
    Edgar (Regular attacks and Tools)
    Auron (Regular attacks... that's about it)
    Terra (All around magic offensive)
    Aerith (Healer and limit breaks)
    Zidane (Regular Attacks, Trance and Stealing)
    Garnet (Back up healer and Summoner)
    Squall (More damage dealing mayhem)
    Yuffie (High agility and ability to morph things easily with Conformer)
    I'll play with your team in a moment but first I want to go over the "victors" in RedCydranth's.

    Alright Yuffie vs Locke. Since I have played both games, and have used both characters significantly(both were my fav in thier respective games) I think I can add some insight.

    Locke has better attack power, but his ranged weapons aren't quite as strong as Yuffie's. So they would probably hit very similar, though Yuffies conformer would put her slightly on top. In FF6 locke will quickly began lapping even the quickest other party members. in FFVII Yuffie, whilst fast doesn't lap nearly as much. Thus I can conclude that in retrospect that Locke is slightly faster. so maybe 6 for every 5 of Yuffie's turns. So far locke has the edge, albiet a small one. But these is where it goes downhill. Yuffie's base HP is lacking, Locke however can easily go front row since his HP is very good for a ranged attacker and thief. So he has an hp edge as well. In the end Locke would win, but would be wounded, and of little help later. Locke

    P.S. I hate giving it to Locke since I am obsesed with Yuffie, but in my experience Locke is the better character.

    Shadow vs. Freya makes sense from what I have read. though if Freya doesn't have to jump every turn it might aid her... unless her on the ground physical is too weak.. unfortunately that would make her more vulnerable to Shadow's Dog's Counter attacks. So a Tie is the likely.. or at least the winner would be badly hurt. Tie

    As for vincent vs. Red. Red is faster and can hit harder. But Vincent takes half damage.. and can double as a better healer then Red. Overall it would be close. But since Red has decent limit breaks and excells at what he is meant to do, I would give it to Red, though he would be hurt.Red

    Now onto Hroth
    Edgar-Auron-Terra-Aerith-Zidane-Garnet-Yuffie-Squall
    Shun
    Locke-Orlandu-Reina(samurai special)-Aeris-Galuf(mystic knight)- Yuffie-Squall-Ramza(monk with squire abilities)

    We cross out, Aeris, Yuffie, and Squall. so 3 ties.
    which leaves us with.

    Locke vs. Zidane- From what I have read and heard Locke would win though I would suspect he would suffer nearly if not more then half hp damage. Reason being. Locke's hp was always one of the higher ones even without hp boosts so he has alot of hp for a thief. And second Zidane uses daggers(front row) Locke uses boomerangs(back row) so zidane could only do half damage. Locke though hurt.

    Reina(samurai) vs. Edgar- This Reina is only hit 30 or so % of the time when I use her.. plus with image she might be able to come out undamaged. Edgar is strong, very strong. But he can miss.. so Reina wins. Reina

    Orlandu vs. Auron- Simply put Orlandu is my trump. He would most likely win.. cause as said Orlandu is the "Mewtwo of the FF series". Orlandu, though I am not sure what the damage would be.

    Galuf vs. Garnet- I am not sure on this. But Galuf can cast magic shell to greatly weaken magic damage. As well as use the element drain on his sword to heal him. I think Galuf would take this ... thought the summons would likley leave him hurting. Galuf, though hurt.

    Ramza(monk) vs. Terra- Using Terra as a mage gives you some points. As you would be in the back row(half damage) and whilst Ramza monk can also go back row(monks get ranged abilities) magic damage would remain unaffected. Whoever won this would probably be crippled, so I'll just say Terra comes out on top, but is hurt(since mages can hurt and ramza prolly couldn't outheal the damage). Terra Hurt.

    So you have a hurt Terra left. And I got a hurt Galuf, Locke, Orlandu, and Reina. If I put Galuf vs. Terra, Terra may be able to pull another win if played smart against a unsuspecting Galuf(though I seriousally doubt it). Against Locke I think would be close, though I think Locke would be able to pull a victory over her. Vs. Orlandu.. well poor terra, even if he is hurt. And vs. Reina I again would say poor Terra... cause when you are hurt you really want to rely on your next attack hitting.



    If you see a real problem post it up.. I am really unsure of the battles against Zidane and Garnet since I haven't really played the game. As for Auron Vs. Orlandu.. well I ain't relying on Orlandu in the final set of battles so it doesn't really matter how much damage Orlandu would suffer.

    P.S. if anyone really wonders why I think terra could take ramza is cause I always remember magic really hurting him.. so he may be able to be beat by terra if she was played well.

    P.S.S. Hroth feel free to pit. As RedCydranth said we pit against the ones we got the best chance verse. So a different line up could really hurt me. I put up in the battles I was fairly sure I coudl win(actually Terra could have lost but.. I am willing to give ya the benifit of the doubt since I stacked the cards).
    Last edited by ShunNakamura; 06-09-2005 at 04:19 AM.


    STILL Updating the anime list. . . I didn't think I was that much of an anime freak! I don't even want to consider updating the manga list!

  14. #44
    I am Ganador! RedCydranth's Avatar
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    Ok, Good Match Shun, I agree with your battling. Terra, and Ramza monk would be close but Terra would win because technically, minks can't fight from back row in FF games. I know FFT allows monks wave fist and earth slash as far away, but Yang, Josef and Amarant were monks/fistfighters and they didn't do well in the back row. Also, Terra's Morph ability would lay you out fast.

    Hroth I'm up now... This is so fun...

    Edgar (Regular attacks and Tools)
    Auron (Regular attacks... that's about it)
    Terra (All around magic offensive)
    Aerith (Healer and limit breaks)
    Zidane (Regular Attacks, Trance and Stealing)
    Garnet (Back up healer and Summoner)
    Squall (More damage dealing mayhem)
    Yuffie (High agility and ability to morph things easily with Conformer)

    Hroth
    Edgar, Auron, Terra, Aeris, Zidane, Squall, Yuffie, Garnet

    vs.

    RedCydranth
    Orlandu, Locke, Rydia, Red XIII, Auron, Reina (WM), Freya, Vivi

    As always, crossouts. Our Aurons are out. Tie

    Now as author I get choice of battles. Analyzing your party i see you have Squall, Edgar and Zidane as your power. Yuffie and Terra are mid power/magic and Aeris and Garnet as healing, Garnet summoning.

    Summoners battle first, because it will be quick and easy. Rydia has Garnet easy. Only Yuna comes close to her summoning skill. But Garnet can heal. While you take a turn to heal, if you do at all, I'd cast another summon to wipe you out further. Rydia wins, but at half power.

    Next, I'd like to take out Yuffie. But with who? Yuffie has speed, and decent power. Red or Locke would be a good pick, since I'm gonna need Locke later , Red XIII will face Yuffie yet again. I believe last time it came to a draw, and it will again this time. Red has more power than yuffie, but Yuffie has backrow defense, so she can last a little longer, long enough to cause the draw. Tie

    Okay, this is where tactics comes into Play. You have Aeris, a weakling who is a primary healer, like my Reina... It would be safe to say it would end in a draw if I played reina now, so I'm gonna do the opposite. Vivi will do the honors of the long drawn out mage battle, black vs. White. Since Aeris will need all her time to heal (offensively she wont be able to kill Vivi, although he has weak defense, its still better than Aeris's attacks.) Slowly Vivi's MP is lowered but Aeris falls in the MP stall match. Vivi

    Edgar is pretty strong, I'd say as strong as Locke, Yes? Okay then. Equal Strength, but at different positions. Locke can be long range in the back row, whereas Edgar must be in the front. So, due to the row defense, Locke wins, hurt though.

    The Big guns... Squall and Orlandu. I don't like Squall and cloud in this because it forces me to use my Orlandu and weaken him. Squall has renzokuken and some sweet movews, but none of them are Night Sword.. or Holy Explosion. So, Squall loses, but Orlandu's got pain. Orlandu.

    Im down to Freya and Reina. You have Terra and Zidane. Not cool... Zidane is quick and has great strength. Terra has magic and decent strength. Who should I stick reina's death to? I think if I'm gonna go on battling this way, I should get a re-pick. I'd love to make Reina a samurai special, like Shun's. Or trade her in for Sabin, but for now.. Shes a WM. And shes going after Zidane. Not that it matters. She hits him like twice before shes down and out. Zidane makes short work of my White Mage

    Freya and Terra. Jumping removes her for half the battle, which is great against Terra because she can be deadly. And her Morph is on a timed basis so even if she did her morph, she'd waste half of it while Freya is in the air. Also play the fact that terra isn't that quick, and Freya will come out on top.. litteraly.Not before terra lays some serious smack down though. Freya wins, but limps out of battle.

    Round 2.

    Zidane has his work cut out for him. Freya, Orlandu, Rydia, Locke and Vivi are all staring him in the face. I call the shots and send Freya out. She's hurt from the terra fight, And Zidanes fairly fresh. Freya gets a few Jumps in before Zidane takes out his former ally. Zidane wins again.

    Locke is next. Zidane, good luck. Locke has the same speed as Zidane so his quick hits won't work on Locke. Also Locke's back row defense is a plus. Sure Locke's injured, but Freya's jumps took Zidane down a few notches. After the dust clears, Zidane's still victorious. I think a lot of people underestimate the strength Zidane has. Hroth knows though. Zidane is great.

    I don't care how great you are, you don't go through Freya and Locke unscathed though.. Reina barely hurt him, so 1st round was practically a bye. This time Zidane takes on Rydia. I want to end this, and here will be Zidane's last stand. Sure Rydia's weakened, but not as weak as Zidane after the beating from Locke and Freya tossed his way. A good Bahamut and Zidane's toast. But of course Zidane has speed, and gets the first attack. Nuts. Sorry Rydia... Zidane was just too quick. No bahamut folks. Zidane defies the odds again.

    Ok, I'm seeing a Hulk Hogan style comeback here.... Go Andre the Giant... er... Orlandu! Screw Vivi, he's as wak as Rydia was, and slower. Orlandu Walks in, takes a hit from Zidane and then drops a Holy Explosion on Zidane's butt. Game over. Orlandu Takes the crown again!

    Next?
    Last edited by RedCydranth; 06-09-2005 at 07:25 AM.

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    Current RPGs: Final Fantasy XII

  15. #45

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    Sephirot Seymour Kuja And Kefka Would Own EVERYONE

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