First, many people have played FFX. Judging from what I've read in various FF communities most people enjoyed Blitzball. That group is your primary target. With good marketing you can get the console sports gamers segment, that is the group you need to win over which is entirely possible. Gamers are social animals, even if only among fellow gamers. If only one person out of a four person group of gamers purchased our product, it is a reasonable assumption that at least one other person will purchase a copy so long as the product itself is high quality and enjoyable. If enough groups overlap there might very well be a cascade through the home gaming market and create a runaway hit. Not likely perhaps but it can certainly yield enough market penetration to make it a viable product.Originally Posted by Old Manus
Next, we're not discussing FFX-2. Many people enjoyed it. Let's save the hate for an appropriate topic.
Finally, "They won't know the rules, and wonder "wtf is Blitzball?" Inside games, comes a little booklet, most people don't read it, but inside details the very rules and controls for the product you have purchased! Good marketing and word of mouth will educate people as to what Blitzball is and the manual will direct people as to how to play.



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