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I want to write and direct a truly innovative, compelling RPG. Not one that worries about how many polygons it pushes, but one which has a solid battle system, which offers freedom to players, and which avoids certain silly cliches. I've already got plenty of ideas for the skill learning system, which is an area I feel is often lacking.
I also want to run a videogame/anime/movie/music/clothing store. Just somewhere which has lots of cool things from all over the world.
Finally, I want to write (and have published) books.
Oh, yes, and I want an eighty foot tall mech to wander around in.
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