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Thread: Guardians Crusade

  1. #1
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    Default Guardians Crusade

    Has anyone played this game! dispite it being old i think it is an amazing game (its like Final Fantasy)
    I made one myself for a change! Although you can probably tell that..

  2. #2

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    I know of two people.

    Here's what I remember: Knight, Baby, (whatever the fairy's name was), Xizan, Karmine (actually, it took another player to remind there was a Karmine), TOYSSSS!!!
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  3. #3
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    The living toys are cool!!
    I made one myself for a change! Although you can probably tell that..

  4. #4

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    What were the names of the two boxers? One was Peace Maker, I think. Maybe the other was like, K.O.? They were my favorites.

    The Miner and the Map one were cool too. If you never used the map thing in battle the entire time you walked to Xizan, you could kill him in a single move . . . or so I think. I don't think I actually got that far without using it. It's been awhile since I played it too. I need to visit a flea market.
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  5. #5

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    i have it, as a burned copy. too bad, i can't play it anymore. really liked it though.

  6. #6
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    the third form was supposed to be able to be killed in one form by peacemaker but it doesnt work! did you complete it?
    I made one myself for a change! Although you can probably tell that..

  7. #7

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    What? You haven't?

    At the end, they show a string of cutscenes of people waving as the credits roll. Actually, I'm not sure if the credits are there yet. Only at the end of this long, looong, cutscene, do you see the true conclusion to Knight's quest. I don't remember what it was though.
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  8. #8
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    It is the only RPG I have finished and liked. I felt cold and lonely when I finished it.

  9. #9
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    course ive finished it! in the cutscene the fairy becomes human and marries Knight!
    I made one myself for a change! Although you can probably tell that..

  10. #10
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    I really enjoyed the game. It was a nice, and very easy RPG that is a great break from some of the other in depth and involved games out there.

    My favorite living toys were the Contributor and the Hatchet one. The Hatchet one halves everyone's hp during battle, including yours. It works on bosses though. I remember it hit the final form of Xizan by 3700. The Contributor had an attack called Money Hurts which I found to be the most powerful that any living toy would use.

    I also really enjoyed the environments and locations in that game. I remember my favorite location was Karmine's tower. You had to go through a grim forest, cross a long bridge with a boss fight on it, and then scale this incredible tower before the showdown. Great times.

    To hell with Battletoads and Double Dragon.
    THIS is the ultimate team.

  11. #11
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    Yeah the good old days! My favourite living toys were Clntributer, Pyro and Legend!
    I made one myself for a change! Although you can probably tell that..

  12. #12

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    Wow I remember that game. I realy loved it. Old school RPG goodness with a great world to adventure through and liveing toys insted of traditional spells and abilitys. It realy made for an awsome game makes me kick myself for trading it in all those years ago. Maybe i'll hunt down a copy.

    You are a Black Mage, master of the Arcane you unleash total destruction on your enemys.

    You can keep your Little pea shooter and that over sized butter knife you call a sword. I have all I need with my black magic.

  13. #13

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    Mr. O'Neal Received after defeating Mushmare in Kell
    2 Psychic Points: Attack (small damage)
    Cupid Received with Mr. O'Neal if you have correct item
    10 Psychic Points: Heal All (medium)
    Dark Postle Received with Mr. O'Neal if you have correct item
    2 Psychic Points: Darkness all (small damage)
    Jupiter Received with Mr. O'Neal if you have correct item
    2 Psychic Points: Light all (small damage)
    Nurse Received with Mr. O'Neal if you have correct item
    2 Psychic Points: Heal (small recover)
    Viper Received with Mr. O'Neal if you have correct item
    5 Psychic Points: Paralyze
    Pyro Received with Mr. O'Neal if you have correct item
    5 Psychic Points: Fire (medium damage) ^_^
    Da Bomb Found in Kell storage room
    2 Psychic Points: Bomb all (including party) after three turns ^_^
    Phoenix Found in Kell inner caves
    2 Psychic Points: Restores all to normal
    Walkbomb Found in Kell inner caves
    2 Psychic Points: Attack based on distance you’ve walked ^_^
    Timeout Found in nest after defeating bird in Kell caves
    5 Psychic Points: Invulnerall three turns
    Mapster Received from the owners of the Coastal Inn
    Map out of battle, 2 Psychic Points: Attack (small damage)
    Kimoni Found in Isten
    10 Psychic Points: Heal (medium recover)
    Contributor Found in Richten's house in Isten
    5 Psychic Points: Throws 20 rubies at enemy (large damage)
    Baron Found in Governor's house in Zed Harbor
    2 Psychic Points: Turns 10% your damage to rubies
    Minicar Found in Zed Harbor, near rear dock
    2 Psychic Points: Powerful Attack almost always misses (deathblow ^_^)
    Heal Bat Found in church library in Zed Harbor
    10 Psychic Points: Attack (small damage) restores equivalent Hp
    Vampire Received from nun upstairs in Zed Harbor church
    5 Psychic Points: Attack all, lose 10% Hp
    Miner Found in Carmarthen mine
    Dig for treasure out of battle, 2 Psychic Points: Attack
    Psychodoc Found in Kuldo Temple
    2 Psychic Points: Takes 20 Hp, gives 10 Pp
    Foreman Found in Kuldo Temple
    Exit dungeon out of battle, 2 Psychic Points: Attack
    Clericy Found in Kuldo Temple
    3 Psychic Points: Heal (small recover)
    Freud Found in Kuldo Temple
    2 Psychic Points: Casts Sleep
    Angel Found in Kuldo Temple
    20 Psychic Points: Heal All (large recover) ^_^
    Ditchmobile Received from couple in Jungo after entering name
    2 Psychic Points: Casts Speed up ^_^
    Ringsider Received from yellow penguin creature in Jungo
    2 Psychic Points: Tells the goings-on in battle
    Mi Armour Found in lighthouse on Jungo Island
    2 Psychic Points: Defense up
    Terroroid Found in chest on bow of ship after leaving Jungo
    2 Psychic Points: Casts Terror
    Mudsy Found in hut on Kerple Island
    2 Psychic Points: Enemy Speed down
    Pippanic Found in Serpent's Head Shrine on Kerple Island
    2 Psychic Points: Casts Confusion
    Hobo Joe Found in Serpent's Head Shrine on Kerple Island
    2 Psychic Points: Steals item from enemy ^_^
    Samurai In hut on Kerple Island, after defeating Yugonga
    10 Psychic Points: Attack (medium damage) removes other toys from battle ^_^
    Insectorfly Found in Den Heldar
    2 Psychic Points: Enemy Defense down
    Douwner Found in North Tower
    2 Psychic Points: Enemy Offense/Defense down
    Toughwall Found in North Tower
    4 Psychic Points: Shields Knight ^_^
    Vegas Found on the roof of North Tower
    2 Psychic Points: Casts Games of Chance (can harm you)
    Mossman Found in the lower level of North Tower
    2 Psychic Points: Enemy Offense down
    Windmeister Received from Gamella's father after freeing him
    2 Psychic Points: Casts Wind (large damage) ^_^
    Whyme In chest at Coastal Inn, blocked early by cat
    4 Pscychic Points: Decoy
    Marilyn Received from Carmen, after she marries Marco
    20 Psychic Points: Fully restores one’s Hp ^_^
    Stare Found at house to the Southwest of Trisken
    Overhead view in towns, 2 Psychic Points: Attack
    Dr. Snooze Received from Trisken recruiter, pass test
    4 Psychic Points: Casts Sleep all
    Tarantula Received from watchmaker, in house in Trisken
    2 Psychic Points: Casts Poison all
    Sacribat Found in Trisken bell tower
    20 Psychic Points: Attack, sacrifices one LT per use
    Sumode Found in Garam Tomb
    2 Psychic Points: Powerful strike (commonly misses)
    Hornet Given by man singing in Denvrado, buy record
    2 Psychic Points: Poison attack
    Gabriel Given by Aruvin, after coming from God's Tower
    50 Psychic Points: Heal all (max) ^_^
    Dark Cross Given after defeating first God's Tower guard
    2 Psychic Points: Casts Darkness all ^_^
    Holy Cross Given after defeating second God's Tower guard
    2 Psychic Points: Eliminates dark foes ^_^
    Verseus Found in chest in Picard
    2 Psycic Points: Causes double damage ^_^
    Generosity Received by King of Trisken after liberation
    2 Psychic Points: Random spoils
    Cheergirl Given by Zed Harbor Governor after liberation
    2 Psychic Points: Boosts Offense
    Assassin Found in Castle Ryan basement
    2 Psychic Points: Machine gun after three turns ^_^
    Dr. Gas Found in chest in upper level of Castle Ryan
    2 Psychic Points: Poison Gas all
    Classique Found in chest in upper level of Castle Ryan
    2 Psychic Points: Casts Sleep all
    Freakz Found in chest in upper level of Castle Ryan
    2 Psychic Points: Casts Terror all
    Confuso Found in chest in upper level of Castle Ryan
    2 Psychic Points: Casts Confusion all
    Earshot Found in Denime Plains
    5 Psychic Points: Listens, finds enemy weakness
    Resetter Found in large tree stump in Denime Plains
    20 Psychic Points: Restarts battle (Pp will be restored) ^_^
    Mermaid Given by fishing penguin in Penguii, say yes
    2 Psychic Points: Water attack
    Frooze Found on giant snowman in Penguii
    15 Psychic Points: Ice attack
    Draken Found in Nord Temple Northeast of Penguii
    4 Psychic Points: Halves all Hp (including party) ^_^
    Frostall Found in Nord Temple Northeast of Penguii
    2 Psychic Points: Ice all
    Avalanche Given to you by Rogo in tunnel later in game
    2 Psychic Points: Earth attack
    Voodoodoll Given to you by Carmarthen miner later in game
    4 Psychic Points: Casts spell one of four tries
    Sermone Received from Den Heldar detective later in game
    50 Psychic Points: Revives you from K.O.
    Championo Found in chest in Artema Church later in game
    ?? Psychic Points: Halves your Psychic Points to attack
    Ninja Found in chest in riverbed dungeon
    2 Psychic Points: Ninja spells
    D' Artagnan Found after defeating Holy Dragon, riverbed dungeon
    20 Psychic Points: Lance (large damage) ^_^
    Legend Given by Zeppetto after collecting all living toys
    50 Psychic Points: Massive damage ^_^
    Peacemaker Found in your house in Orgo after sleeping
    0 Psychic Points: Random attack, knocks party to 1Hp/0Pp ^_^

    http://www.rpgamer.com/games/other/p...s/gcrusade.txt
    http://www.rpgamer.com/games/other/p...rusademov.html

    As long as you have Windows Media Player, you should be able to at least listen to the music of the game intro.
    Attached Images Attached Images
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

  14. #14
    Don't get mad, get moist I Don't Need A Name's Avatar
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    good living toy guide!
    I made one myself for a change! Although you can probably tell that..

  15. #15

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    As you can see, Nehani is Knight's guide as well as his friend. She acts more like his personal conscience and common sense.
    Looking at this other pic, I remembered that "random battles" were decided by ghost encounter. The bigger the ghost, the more aggressively it would chase you to initiate battle and the more difficult the monsters in battle would be. The opposite is true for smaller ghosts.
    Attached Images Attached Images
    Jack: How do you know?

    Will: It's more of a feeling really.

    Jack: Well, that's not scientific. Feeling isn't knowing. Feeling is believing. If you believe it, you can't know because there's no knowing what you believe. Then again, no one should believe what they know either. Once you know anything that anything becomes unbelievable if only by virtue of the fact you now... know it. You know?

    Will: No.

    If Demolition Man were remade today

    Huxley: What's wrong? You broke contact.
    Spartan: Contact? I didn't even touch you.
    Huxley: Don't you want to make love?
    Spartan: Is that what you call this? Why don't we just do it the old-fashioned way?
    Huxley: NO!
    Spartan: Whoa! Okay, calm down.
    Huxley: Don't tell me to calm down!
    Spartan: What's gotten into you? 'Cause it sure as hell wasn't me.
    Huxley: Physical relations in the way of intercourse are no longer acceptable John Spartan.
    Spartan: What? Why the hell not?
    Huxley: It's the law, John. And for your information, the very idea that you suggested it makes me feel personally violated.
    Spartan: Wait a minute... violated? Huxley what the hell are you accusing me of here?
    Huxley: You need to leave, John.
    Spartan: But Huxley.
    Huxley: Get out!
    Moments later Spartan is arrested for "violating" Huxley.

    By the way, that's called satire. Get over it.

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