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Thread: Giving a Second chance

  1. #1
    I am Ganador! RedCydranth's Avatar
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    Default Giving a Second chance

    If you know me well, you know that im not a fan of FFVIII and XI. However, I'm willing to give FFVIII a shot again, and I have started a new game.

    Here's my first question (first of many as ive forgotten a LOT about this game) What is better to do, power up Shiva, Quetzecoatl and Ifrit early by the coast of continue on? How do you guys do your powering up? Do you draw a lot of magic early? Also does quistis have timed hits like squall?

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    Current RPGs: Final Fantasy XII

  2. #2
    Khimbar2775's Avatar
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    well, as far as i can remember, Quistis doesnt have timed hits, adn if you want to make it fun/challenging/long you can only draw&run battles until Quetzecoatl learns card (from boss battles) and then card every monster you see to get AP but no EXP.

    Because if you didnt remember, FFVIII is a game where the enemies level up as you do, so if your lvl100, your enemies are 100 etc. So card everything, you get all the items for whatever purpose, and no exp to stay easy. I have yet to do it because i lost my copy, but when i find it, ill proceed to this strategy.

    Just a suggestion...

    63% of statistics are made up on the spot.

  3. #3
    I am Ganador! RedCydranth's Avatar
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    My quez has card, what exactly do i do now??

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    Current RPGs: Final Fantasy XII

  4. #4

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    draw your magic (basics like cure, fire, scan, blizzard, thunder, sleep) and get them junctioned in...yes, very helpful to power up your GF's...not so much yourself

    if you don't really level up, its not big deal...but keep up with drawing and junctioning

    to me, carding was that important but it will make the game easier with the items you can get

  5. #5
    I am Ganador! RedCydranth's Avatar
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    So i draw all magic to 100, junction it where possible and defeat all possible enemies with card?

    Okay, simple enough sounding.

    What does GF compatibility do? Do i have to play the card game a lot?
    Last edited by RedCydranth; 06-20-2005 at 05:30 AM.

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    Current RPGs: Final Fantasy XII

  6. #6
    Draw the Drapes Recognized Member rubah's Avatar
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    Compatibility makes them summon faster.

    Play the card game and refine a lot of cards, it's easier than stealing and drawing lots of magic.

  7. #7
    I am Ganador! RedCydranth's Avatar
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    Gah, i hate the card game in this, I really for some reason liked FFIX's better, although this one is easier to understand.

    How do i refine cards? Ifrit's refine ability I presume?

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    Current RPGs: Final Fantasy XII

  8. #8
    Skyblade's Avatar
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    Once Quezacoatl learns Card, it unlocks Card Mod.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  9. #9
    I am Ganador! RedCydranth's Avatar
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    I don't know why i thought it was Ifrit... Thanks.

    When should I fight that GF that Cid gave me after I left Balamb?

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    Current RPGs: Final Fantasy XII

  10. #10
    Dance Macabre The Anarchy Angel's Avatar
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    As soon as you would like, just save before doing so, it makes it easier, i did it just before netring Galbadia garden on disk one for the first time....i found it easy then

    Dance Macabre


  11. #11

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    Carding all them rubish monsters becomes a bit of a bitch when you get hit with the 'random' card rule leter on

    Frankly, you should kill them all. The EXP received from them monsters is pretty sparse anway

  12. #12
    I am Ganador! RedCydranth's Avatar
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    I think that ill do the card thing until it gets really annoying. Since enemies level up with you I dont have to worry about falling behind.

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    Current RPGs: Final Fantasy XII

  13. #13
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    The point of carding isn't just to play Triple Triad, it's also so you can refine items and magic, without which you'll be pulling your hair out. Proper junctioning is far more effective than levelling up. Mmm hmm, yup. That's how it is.

  14. #14
    Ravenmorghane's Avatar
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    Quote Originally Posted by Francis Begbie
    Carding all them rubish monsters becomes a bit of a bitch when you get hit with the 'random' card rule leter on

    Frankly, you should kill them all. The EXP received from them monsters is pretty sparse anway
    yes but my tactic is to keep the strongest cards and refine ALL the little cards into useful items. unfortunately i have hit a slight problem where some of the card mods require multiple copies of the card and i cant find any more anywhere,. I think this will take much card battling.

  15. #15
    Khimbar2775's Avatar
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    exactly. You card monsters so you can refine the cards for rarer magic that is a little harder to come by, or just cant find altogether.

    63% of statistics are made up on the spot.

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