Omega & Ultima Weapons BC(burning circle aka boss) battle.
This battle take place on an airship with massive airfleet escorting you. the site itself was jaw dropping enough.(also known as the airship armada)
= 1st stage : 5 x Mammet-22 Zeta
They have around 3k HP, as strong as the ones at A01's BC. can't be slept or gravitied. (so therefore you cant sleep the monster to rest or you cant make it walk slower[gravity] to kite around the field)
PLD(Paladin) has to hold 4 of them at once(holding hate is a dynamic system..wont go into it here but its not easy) while rangers kill them off one by one. These monsters will keep changing their jobs which makes their abilities unpredictable. 2hours(limit breaks that can be only used once every two real life hours...they are very powerful but bosses can easily use them over and over) and potions must be preserve at this stage and shouldn't be used.
-= 2nd stage : 1x Omega Weapon.
Can be slowed, paralysed and Bound.
First half it will play defensive. Just like FF5, it can stone you and drain all your status. Second half it will do massive AoE(Area of Effect, in other words hits multiple targets or your entire party) lasers and high damage single target missiles.
Potions still shouldn't be used at this stage.
= Stage 3 : 1x Ultima Weapon
Can be gravitied and bound
The first half it doesn't do much. It has defense up ability, some weak AoE attacks and similar to Omega it can stone a single target. Upon reaching the second half, it will activates it's offensive mode and will be using AoE 800+ damage and single attacks. This is where everyone need to keep their pots and abilities for.
The fun part if that this BC only has time limits of 45 minutes for ALL 3 stages. Which mean you shouldn't spend more than 10 minutes on stage 1 and 2 each to have enough time for Ultima Weapon.
It's fun ;D