Obviously, everyone has a reason why they dislike a certain FF game. Some of these opinions represent valid flaws within the game, others are stupid opinions by equally stupid people who have no clue what they are talking about (you know who you are…). So I thought it would be fun if I made a thread in which people simply post why they think an FF game was crap (or a specific section of a FF game that was poorly done), and everyone else replies with a reason as to why they are wrong. Be as ruthless as you feel is necessary as you tear apart their arguments. There is only one rule: The first time you reply, you must also share your own opinion on a section of an FF game you felt was sub-par. That way, no one will be safe.
*manic laughter*
When posting, state your reply to a person’s opinion first (only if you feel the need, you don’t have to reply to anyone if you feel they are correct/ everything has been said and done on that subject), followed by your own opinion on a crappy aspect of an FF game ( once again, you only need to state an opinion the first time you post). Be sure to start by labeling the FF game, so that people immediately know which game your talking about.
I’ll start by posting my opinion on the shortcomings of FF6.
FF6: Let me start by saying that I enjoyed this game a lot; each of the characters were unique, with there own individual battle commands. Unlike it predecessor, FF5, FF6 had an interesting plot line and an even better villain. However, when people state that FF6 had the best story line in the series, I am let rather puzzled as to how they were able to come up with this opinion. While good for its age, I feel that there were aspects to the plot that came up short, and were vastly improved upon in later FF games. I feel that too much emphasis was put on the humorous side of the story in this game, and mature themes that could have been elaborated on (Celes’ attempted suicide comes to mind) were left undeveloped, partly due to Nintendo’s ruthless censorship. In addition, while not including a clear protagonist was an interesting idea, I feel this caused the game to loose direction towards the end. This became especially evident halfway through the game, when you could continue the story without the PC’s that, up until this point in the game, were the closest thing the game had to ‘main characters’. Rewarding mini-games were almost non-existent in this game, which would later become an important aspect of an FF game. Almost as importantly, the optional ‘Uber’ bosses that appeared in FFV were no where to be found in this game, why they abandoned the idea for FF6 is beyond me.
Well, that’s my opinion; feel free to tear it apart. Let the fun begin!