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Thread: argh... i need help again

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    Xx.>LoSeR.kId<.xX Angelz*and*Emoz's Avatar
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    Default argh... i need help again

    you no that scene when Auron says:"It comes!" when you reach zanerkand? how do you beat the boss beast that follows after? argh i cant remember his name but he keeps casting Curaga on himself.so can someone help me?

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    about to insert the "P" disapointedchild's Avatar
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    Easiest thing to do is cast reflect on him, so when he uses curaga, he will heal one of your party members.

    Fill up all you parties overdrive gauges in the cavern before you fight him.
    Too big. The height limit is 250 pixels including images as well as text.

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    Xx.>LoSeR.kId<.xX Angelz*and*Emoz's Avatar
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    but i dont have reflect.

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    Old-Ones Studios Cruise Control's Avatar
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    ---Sanctuary Keeper---
    HP: 40,000
    Sensor: High physical and magic defense.
    Steal:
    Lancet:
    Strength: 37
    Magic: 40
    Immunities: Confusion, Provoke, Sleep, Silence, Eject, Doom, KO,
    Zombie, and Petrification.
    Scan: Its Photon Wings attack causes confusion, sleep, silence,
    darkness, curse, and other status effects. Tail Sweep negates Haste and
    delays targets' next turn. Uses healing magic and Reflect, among other
    spells.

    I highly doubt that if you come in here hoping to just attack and cure
    your way through here you'll win. This boss is incredibly strong and
    powerful. Perhaps first I'll tell you what you're up against.

    His Pattern!
    Credit goes to Tatl8 for pointing this out to me. I don't know how I
    missed this! Anyway, Sanctuary Keeper follows an exact pattern. Because
    of this, you ALWAYS know what he will do on his turn, and can plan
    ahead because of this. He'll start off with Photon Wings, followed by
    Attack, Attack, Mana Breath, White Magic, and White Magic. He will then
    go through the cycle again. At the beginning, his White Magic will
    ALWAYS be Curaga. Then, after he loses 20,000 HP, he will start using
    Reflect on you if he has it on himself. After he's lost 30,000 HP, he
    will use Regen off of Reflect before going back to Curaga. I believe he
    starts using Esuna if he's under status ailments at 20,000 HP.

    His Arsenal of Commands
    This monster uses an attack called Photon Wings, which, as the
    description above says, inflicts Curse (No Overdrives), Darkness (Miss
    often), Sleep (No turns), Silence (No magic), and Confusion (Can't
    control, attack allies). What it doesn't mention is that this hits
    everyone. It inflicts these all at once - it's almost guaranteed you
    get at least two. Even worse, should he use it on an Aeon, it will
    prevent its precious Overdrives. Lastly, it does about 1,000 points of
    damage to each person.

    He has an attack called Tail Sweep. This hits everyone for about 500
    points of damage, removes Haste, and gives him another turn. If he was
    smart enough, he could use Tail Sweep until he won. Nonetheless, two
    turns in a row is never good, especially with a boss.

    His regular attack ranges from around 1,500 to 2,000 points to one
    character. But that's not the worst of it. He has another attack called
    Mana Breath, which does 2,000 to 3,500 points to each character! This
    is almost always an instant kill.

    Should you manage to survive this arsenal of attacks and hurt him,
    he'll simply undo it. He uses Curaga to regain a full 9,999 HP, and
    he's not afraid to use it. He uses Regen to regain anywhere up to 4,000
    HP each turn. He uses Protect to prevent you from hurting him well. And
    he uses Esuna in case you...inflict status ailments on him?

    Countering his Power
    Status ailments are, indeed, the way to victory here. As you may have
    noticed above, he has a very limited immunity list. What, exactly, is
    he vulnerable to, then?

    Auron can use Power Break, which halves the damage that he inflicts. He
    can also use Armor Break, which actually about TRIPLES the damage he
    takes. Lastly, Auron can use Magic Break, which halves Curaga. He CAN
    use Mental Break, but that will make Curaga do MORE, so you shouldn't
    do that.

    Wakka can use Dark Attack or Dark Buster. With Power Break, you can be
    assured that his physical attacks won't be threatening. Lulu can use
    Bio (which she should have by now), which inflicts Poison. It hits him
    for 2,000 points each time he gets a turn.

    Most importantly, however, is that Tidus CAN inflict Slow on him. Don't
    worry if you can't, though, you have a very low chance of it. However,
    what may be the very key to your victory is Auron's Threaten ability.
    It greatly delays Sanctuary Keeper's turn, and Auron gets a turn right
    before him, so you can basically use Threaten until the other
    characters finish him off. Use Armor Break first, however.

    Countering his Healing
    On top of using Magic Break, if you chose to use Shell on Sanctuary
    Keeper, Curaga will do half. With both, he only cures about 2,500 HP,
    which is a GREAT advantage.

    For his Regen and Protect, have Yuna use Dispel. Note that she may not
    have this, because you would have had to use her often. She may or may
    not have this.

    She SHOULD have, however, Reflect. You can simply cast Reflect on
    Sanctuary Keeper, and his Curaga will heal YOU, his Protect will
    strengthen YOU, and his Regen will help YOU. If you don't have Reflect,
    either prepare for a long battle or get several (3 or 4) Aeons into
    Overdrive beforehand.

    Lastly, when truly wounded, he will use Reflect on one of you
    characters in an attempt to bounce it off you to heal himself. Use
    Dispel immediately on that character, or, if you don't have it, switch
    that character out. This shouldn't be a real issue, however, because
    you should be able to finish him by that point. Basically, with Reflect
    on him, this beast can't heal himself.

    Hurting and Finishing the Beast
    Well, to make this easy on you, cast Hastega at the beginning of the
    battle. Unless you don't use Tidus or run a lot, you SHOULD have this.
    If not, this battle is still far from impossible.

    If you attack Sanctuary Keeper, you will do 1,000 to 2,000 points,
    depending on whom you use. If he has Protect, it will be 500 to 1,000.
    If he has Protect AND Armor Break, you will do 1,500 to 3,000. If he
    has only Armor Break, you will do 3,000 to 6,000, depending on whom you
    use! Basically, Auron can kill him when he has Armor Break in 7 hits,
    which, with outside assistance, is hardly anything. Note that on a
    critical hit, you do double that amount, so you can do up to 9,999
    points on him!

    Lulu's Magic only does around 500 points of damage, but Bio does 2,000
    each turn! Have her come and cast that once and then leave.

    Lastly, Aeons do about 1,000 on a regular hit and 9,999 on an
    Overdrive. Photon Wings gets rid of their Overdrives, though, so try to
    come prepared.

    All in all, disable all of his strengths and then finish him off. He
    shouldn't be too bad compared to the monster he could have been.
    Leave some shards under the belly
    Lay some grease inside my hand
    It's a sentimental jury
    And the makings of a good plan

  5. #5
    Xx.>LoSeR.kId<.xX Angelz*and*Emoz's Avatar
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    wow thats alot of info!*starts taking notes*

  6. #6

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    Got to rememver that

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