Page 1 of 3 123 LastLast
Results 1 to 15 of 36

Thread: Dof they give Aeris such a likeable personality so the gamers would feel a great loss

  1. #1

    Default Dof they give Aeris such a likeable personality so the gamers would feel a great loss

    when she died. Or did they just give her that likeable personality because they felt it fit the damsel in distress type of character.

    So do you think they decided to make her so likeable only after they decided to have her die in the game in order to make the gamers shed a tear or two possibly. Or do you think the personality didn't have anything to do with the fact that she was going to die. And if they didn't have her die she still would have been given the same likeable personality.

  2. #2
    Kaworu fan-girl! ^_^ Armisael's Avatar
    Join Date
    May 2004
    Location
    Silent Hill[a.k.a Greece]
    Posts
    2,408

    Default

    Personally i don't find the character of Aeris that likeable..In fact i find Tifa's personality better in a lot of ways..

    Anyway i do believe that Square did want to show that Aeris' death was a great loss to the game(the music,the whole background,Cloud's monologue etc..)to touch us emotionally but that's it..Life still goes on,there are two discs more and in fact,in a way Aeris make "invicible" appearances to some parts of the game after her death..



    "People Always Lie" - House MD.

    Member of the KH Trinity

  3. #3

    Default

    Aerith's death was certainly intended to make the players feel loss and was designed accordingly. That was what the Director, Yoshinori Kitase, said in an interview in EDGE magazine in April of 2003.

    Honestly, however, I can't stand Aerith. I don't find her likable at all and wouldn't want to be around her. Tifa, however, is extremely likable in my opinion.
    I love my Carys with all my heart.
    <3<3<3<3<3<3<3


    Where the clouds part and the truth is revealed: Final Fantasy VII Analysis.

    The only thing necessary for the triumph of evil is for good men to do nothing. -- Edmund Burke

  4. #4

    Default

    Honestly I liked Aeris a lot more than Tifa and when she died it did feel like a great loss. Oh and somewhere I read that cloud was first meant to fall in love with Aeris but then after they decided to make her die. But then again I also read the article in EDGE magazine where he states that the purpose of this was to make the person feel this great loss.
    Nandattebayo!!!

  5. #5
    The giver of *hugs* boys from the dwarf's Avatar
    Join Date
    May 2005
    Location
    3 million years into deep space.
    Posts
    5,461

    Default

    tifa kicks ass compared to aeris and for half the game she was better than cloud until he got ultima weopon and omnislash.aerises death is important to the story line and in fact it was vital to defeat sephiroth so i dont feel loss because she helps in a lot more important way later on.when i first saw her die i didnt care much anyway because here personality(espicially when she first meets cloud after the fight with airbuster (the huge robot).)is damn annoying and she sucks in battle.
    http://www.youtube.com/watch?v=vr3x_RRJdd4
    ...*holds up free hugs sign.*

  6. #6

    Default

    Quote Originally Posted by Squall of SeeD
    Aerith's death was certainly intended to make the players feel loss and was designed accordingly.
    bingo. couldnt have said it any better.
    Sam = Ax = MAS82587 = PedroXC = DistanceRunner = Cloud of SOLDIER

  7. #7
    pirate heartbreaker The Man's Avatar
    Join Date
    Mar 2002
    Location
    Sarasota, FL
    Posts
    10,946

    Default

    I'm pretty sure part of the reason Aeris died was because Sakaguchi was so damned depressed when they started making the game. Can't remember why he was depressed, though.

    But yeah, no doubt part of the reason she was given such a likable personality was so gamers would feel a great loss when she died. No great addition to the story otherwise.
    Don't delay, add The Pimp today! Don't delay, add The Pimp today!
    Fool’s Gold tlsfflast.fm (warning: album artwork may sometimes be nsfw)

  8. #8
    The giver of *hugs* boys from the dwarf's Avatar
    Join Date
    May 2005
    Location
    3 million years into deep space.
    Posts
    5,461

    Default

    she didnt have much of a likeable personality.at the start of the game whe she joins your party she acts realy annoying and pisses me off.
    http://www.youtube.com/watch?v=vr3x_RRJdd4
    ...*holds up free hugs sign.*

  9. #9
    sly gypsy Recognized Member Levian's Avatar
    Join Date
    May 2002
    Location
    Donut Plains
    Posts
    14,210
    Articles
    1
    Blog Entries
    4
    Contributions
    • Former Cid's Knight
    • Hosted the Ciddies

    Default

    Have you seen how she attacks? It's impossible to jump that high, and long, in a skirt like that. She had to die.


  10. #10
    300dpi in a 72dpi zone Slade's Avatar
    Join Date
    Nov 2004
    Location
    Grand Piano
    Posts
    2,859

    Default

    I thought Aeris had a much nicer personality than Tifa. I guess i just found Tifa boring. When Aeris died it came no shock (mainly cos a few years earlier i had seen my friend get up to that part) but even so it was pretty emotional. But not as emotional as when Barrets friends are killed in the sector 7 collapse, or when Red XIII finds out the truth bout his dad.....those parts were great

  11. #11

    Default

    Quote Originally Posted by The Man
    I'm pretty sure part of the reason Aeris died was because Sakaguchi was so damned depressed when they started making the game. Can't remember why he was depressed, though.
    That's a misconception, actually. It's often believed that Sakaguchi's mother had died during the production of the game, but it's not at all true. She died in 1988 during the production of Final Fantasy III. Go here for more information: "Did the death of Hironobu Sakaguchi's mother inspire Aerith's death?".
    I love my Carys with all my heart.
    <3<3<3<3<3<3<3


    Where the clouds part and the truth is revealed: Final Fantasy VII Analysis.

    The only thing necessary for the triumph of evil is for good men to do nothing. -- Edmund Burke

  12. #12
    pirate heartbreaker The Man's Avatar
    Join Date
    Mar 2002
    Location
    Sarasota, FL
    Posts
    10,946

    Default

    bah, and I thought I remembered hearing that from 'kishi, too. 'Course, my memory's probably failing me again and it was some random peon, but as BOU noted in that one thread the damage is already done and I've already lost respect for him.

    my guess is someone interpreted "Final Fantasy III" as the U.S. Final Fantasy III (i.e. what was really FFVI) and the rumour took off from there. Your link doesn't address the possibility of that interpretation, just thought I'd point it out.
    Don't delay, add The Pimp today! Don't delay, add The Pimp today!
    Fool’s Gold tlsfflast.fm (warning: album artwork may sometimes be nsfw)

  13. #13
    Triple Triad Ace Ultima Shadow's Avatar
    Join Date
    Apr 2004
    Location
    Waka Laka world
    Posts
    6,585
    Blog Entries
    2

    Default

    Tragedies makes storylines better.

  14. #14

    Default

    Quote Originally Posted by The Man
    my guess is someone interpreted "Final Fantasy III" as the U.S. Final Fantasy III (i.e. what was really FFVI) and the rumour took off from there. Your link doesn't address the possibility of that interpretation, just thought I'd point it out.
    Yeah, I thought about that but didn't think it was entirely necessary to mention, as the "either intentinonally or accidentally" line covered it, but I guess it wouldn't hurt to explain how it could have accidentally occurred.
    I love my Carys with all my heart.
    <3<3<3<3<3<3<3


    Where the clouds part and the truth is revealed: Final Fantasy VII Analysis.

    The only thing necessary for the triumph of evil is for good men to do nothing. -- Edmund Burke

  15. #15

    Default

    Quote Originally Posted by darkchrono
    when she died. Or did they just give her that likeable personality because they felt it fit the damsel in distress type of character.

    So do you think they decided to make her so likeable only after they decided to have her die in the game in order to make the gamers shed a tear or two possibly. Or do you think the personality didn't have anything to do with the fact that she was going to die. And if they didn't have her die she still would have been given the same likeable personality.
    personally i think it is every thing said here as when i saw aeris die i felt sad (not to mention angry as she was my second best character and had spent lost of cash for her weapons and that) and i think she is the first playable dudes to die in ff (except for FF4 and FF5)
    if you think anything is possible try these five things.

    1. Slam a revolving door
    2. become manager of Manchester united in the next 14 days
    3. gain 1000 world records before you die
    4. invent a machine which will make you one million pounds in 3 days
    5. count from one to infinity

    if you can do this than i shall pay you £999999999999999999999999999999999999999999999999999999999999999999.99 in cash

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •