Firstly, Squall moves through what will end up as a time compressed world. Time doesn't compress in an instant, that much is made evident in the game. But time compression has effects that spread out at a finite speed, which is what Squall and co utilize. So my point remains, that in a fully compressed world, time does not pass.Originally Posted by Future Esthar
As for the rest, I give up arguing with you. You're completely neglecting all my points, and not making any sense with your own.