Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 38

Thread: Black Mages ...........

  1. #16
    I might..depend on you.. Lionx's Avatar
    Join Date
    May 2002
    Location
    Breezegale
    Posts
    4,223

    Default

    I acutally chain Easy Preys. They do pettiful dmg against you and i can gain 18-36 exp whereas in EMs i have to get 100exp, then stay down and rest. Whereas with WHM sub i can kill alot of EPs with red hp, cure a few, kill more, then rest. I feel its more efficient in that sense. That and WHMs cant take EMs and BLMs can risk dying using all their MP..from my experience.

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
    Check it out Nya~! @.@
    貓..貓..Yeh! X3

  2. #17
    Dark Knights are Horny Garland's Avatar
    Join Date
    Jul 2001
    Location
    I'm in your temple, defiling it.
    Posts
    1,041

    Default

    I'm a career blm of 60. Blm is tough in the beginning. I recommend duoing with a melee once the solo experience begins to plummet around level 6 or so. Two of the reasons the 5-10 level stretch is so rough as a blm is because the mobs that give bigger exp now outlast your mp, and your hp is still too small to melee safely. I remember many times I would engage a Giant Bee (the second tier bee in saruta) and simply lack the endurance to win. Picking the right battles is crucial as a blm. The second reason the 5-10 stretch is rough is because it's long and boring. Having a friend out there with you can make even the most tedius job fun, it'll also provide you with the endurance to handle tougher mobs with less down time. A full party at this level won't be very efficient, but duoing always works wonders when I level new jobs.

    As for what to do in a party, and curing- remember that you were invited for your main job first. I agree that every mage should be able to offer backup healing to the party. That said, you aren't the main healer, and your cures are best saved for emergencies. Your job is to make the enemy's HP drop in chunks, instead of slivers. There will be parties where you're the only one dealing noticable damage to a mob. Your job is to let the party get to chain 5, where they wouldn't have if the rest of the party had taken 10 minutes per mob. Along with Rangers, your damage capacity is top notch, and other jobs will have a hard time matching it. That's why you were invited to the party. Make the mob dead. After battle, if you have lots of excess mp compared to the main healer, use your excess to toss a curaga and top off the pt HP. If things go sour and you can save the party with a well placed cure, then by all means, do so, but don't let people give you the Summoner treatment.
    Knock yourselves down.

  3. #18

    Default

    thanks for the feedback

    i have done whm before....and i found it comparatively easy compared to blm...im good with the mages...its just the blm...it doesnt like me ....

    i will tame it yet.........maybe i juts need to change my approach....maybe play it afetr ive had some sleep....rather than playing blm aftern not sleeping for 2 days i dunno.....

    i thought blm would be fun..... but nevertheless.....i shall prevail..

    Gimme a break!
    There is no good without evil.....
    ....So..Is it good to be evil or evil to be good

  4. #19
    permanently mitten
    Goddess of Snacks
    Miriel's Avatar
    Join Date
    May 2002
    Location
    San Francisco
    Posts
    13,580
    Blog Entries
    3
    Contributions
    • Former Cid's Knight

    Default

    White mage easier than Black mage? No. Just no.

    What exactly are you having problems with?

  5. #20
    Bruce Lee Vaprice's Avatar
    Join Date
    Oct 2002
    Location
    In America
    Posts
    1,105

    Default

    WHM is easier to level XD

    if you think about it. All you do is melee just to be safe. Plus with your benediction, and cure, if you do get aggroed or something your safe for a bit to either run away /help or say..."OMGOMGOMGOMGOM SOME1 SAVEY MES?!?!"

    xD

    all you have to do is know how to safely solo 1-10 it may take awhile but it is indeed easier than leveling BLM...
    Image hosted by Photobucket.com

    Everyday I wish that I could be the one, for you...

  6. #21
    Dark Knights are Horny Garland's Avatar
    Join Date
    Jul 2001
    Location
    I'm in your temple, defiling it.
    Posts
    1,041

    Default

    Blm and Whm? Easier to level? I'd say Blm is for the most part easier. For all intents and purposes, you have no responsibility as a Blm. As a Whm, the lives of the pt are your responsibility. Also, the pt pulls or has downtime based on the main healer's mp, and not the Blm's. A good Blm should be speeding up battles with lots of damage, and helping the Whm with misc support, but these things don't get noticed, for better or worse, by most pt's. When you're a Whm or a tank, people notice your every mistake. When you're a damage dealer, people only notice exceptionally large numbers. Aside from not hitting the magic bursts, I can't see a Blm being called on the carpet for anything. It really is an easy job to level.
    Knock yourselves down.

  7. #22
    Zachie Chan Recognized Member Ouch!'s Avatar
    Join Date
    Jun 2002
    Location
    Miami
    Posts
    7,652
    Articles
    3

    FFXIV Character

    Swygwyrd Eryistyrmstn (Sargatanas)
    Contributions
    • Hosted Screenname Competitions

    Default

    I interpreted the easier to level discussion about which is easier to solo the early levels, in which case I'd say it depends. WHM without a sub is clearly easier than BLM without a sub, but once you can sub WHM to BLM it's much easier.

    In any case, BLM isn't too hard to level anyway. The bind and nuke tactic works very well and if you move quickly, you can usually kill it before it can come to you, particularly if you're just fighting a bunch of easy prey, which as far as I'm concerned is the smart way to level.

  8. #23
    I might..depend on you.. Lionx's Avatar
    Join Date
    May 2002
    Location
    Breezegale
    Posts
    4,223

    Default

    Actually theres many things i can call a BLM on..wrong elemental enfeebles during party set ups, healing only yourself, wasting MP on nukes when a Cure would have saved that PLD, refusing to Cure because I R NUKARZZZ even when that Cure would save more MP and time in the long run, Dia then you use Bio to kill it even when you arent supposed to, not sleeping the monster, overnuking(making tank a living hell to do their job), not managing MP well for that Chain, and bad MND gear(yeah some BLMs go MND D: sad).

    Mainly the most thing i have a beef of is that BLMs that do not use their Cures properly and that does not include backup healing, when the main healer is resting for more chains, you are to heal until the main healers get enough MP, otherwise usually the chain stops entirely and thats bad. I usually volunteer to keep the chain going because i will keep the tank alive until the main healing mages are ready. This usually does not apply to higher lvls which in case i hope the mages are in the know for what they need to do. But Curing applies to all mages.

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
    Check it out Nya~! @.@
    貓..貓..Yeh! X3

  9. #24
    Khaotic's Avatar
    Join Date
    Jun 2003
    Location
    My house. ;o
    Posts
    1,877

    FFXIV Character

    Nibb Omniseer (Leviathan)

    Default

    I was a BLM, only level 58 though before I quit. I thought it was really fun, once you get more spells, and more experienced players in your party, and you start bursting ancient magic or high level aga spells, you'll get addicted quite easily.

  10. #25

    Default

    Hi all, new guy here! The first 10 levels of BLM are pretty simple. Just nuke the newbie mobs once or twice with Stone, and finish them off with the staff/wand. After that, when you hit 11, you go to the far side of the dunes. From there you learn party dynamics, and MP conservation. In addition, you begin to learn what Magic Burst is all about.

  11. #26
    Bloody Claw strawberryman's Avatar
    Join Date
    Oct 2004
    Location
    Behind you
    Posts
    1,943

    Default

    Quote Originally Posted by Roogle
    It takes certain people to be able to be a mage! Maybe you're just not one of them.
    How true.

    Of course, could it be that you're fighting DC's or the like?
    It's alot faster to kill EP's, as there is a less downtime to experience ratio.
    Black mages are alot more fragile than melee jobs, and therefore can't survive in a EM fight solo in most cases

    Thanks to Sagensyg for the sig!

  12. #27
    Dark Knights are Horny Garland's Avatar
    Join Date
    Jul 2001
    Location
    I'm in your temple, defiling it.
    Posts
    1,041

    Default

    Quote Originally Posted by lionx
    Mainly the most thing i have a beef of is that BLMs that do not use their Cures properly and that does not include backup healing, when the main healer is resting for more chains, you are to heal until the main healers get enough MP, otherwise usually the chain stops entirely and thats bad. I usually volunteer to keep the chain going because i will keep the tank alive until the main healing mages are ready. This usually does not apply to higher lvls which in case i hope the mages are in the know for what they need to do. But Curing applies to all mages.
    Yeah, I used to do that from time to time - volunteer to main heal a battle while the whm got mp. It's a nice thing to do. I wouldn't hold it against another Blm that didn't, though. Taking on main healer role is above and beyond the call of duty. I did so because I wanted to stand out as a Blm. I've never come across another Blm that did much curing. As a Whm, I was lucky to even get a cure if I was red. I've gotten more post death apologies from Blms that didn't help me, than cures from Blms that saved my life. I'd recommend helping on the cures to any Blm who wants to stand out above the crowd.

    However, I wouldn't recommend Blms taking invites to be the main healer. It seems to be a rising trend. People are beginning to realize that Blm/Whm and Smn/Whm have about the same curing potential. After all, you have skill caps to maintain. Elemental, Dark and Enfeebling magic won't cap if you don't cast them. The day that Blm becomes "The White Mage that can Magic Burst", as someone once so eloquently phrased it, is the day I stop partying as one.
    Knock yourselves down.

  13. #28
    I might..depend on you.. Lionx's Avatar
    Join Date
    May 2002
    Location
    Breezegale
    Posts
    4,223

    Default

    The call of duty for every single person in the party is usually to get the fastest experience possible. WHM sub is there for a reason, you can use it and make your job even more than it is. Just because you are SMN or BLM does not mean you are limited by it. Just like when i sub BRD, when theres no other BRDs. You get Madirgal and Ballad1 as well, if you are enjoying your job too much then you arent putting enough sweat into it. You are there to get the fastest exp possible for 6 people including yourself, for that long lasting chain, if you arent then you are just hindering everyone else. But yeah just saying D: its kinda depressing when the BLM vs an HNM could have saved us if he could have saved us a few precious seconds to gain that control over the mob back while the few main RDMs and WHMs rested...but instead we would get a wipe for the most ridiculous of things -_- Its nerve whracking x_x

    I can MB on VTs on WaterII for 177 dmg :3 I feel l33t. Does that mean you will stop playing one?

    My Youtube Page - Full of Capcom vs SNK 2 goodness!
    Check it out Nya~! @.@
    貓..貓..Yeh! X3

  14. #29

    Default

    Bare with me, I only read the original post...

    Maybe try the Red Mage job?
    U L T I M A T E

    S P A M

    G R O V E R

    PLD75/BLU52/WAR51-Titan Server
    FFXI/Dojo Adventure Xanga

  15. #30
    Dark Knights are Horny Garland's Avatar
    Join Date
    Jul 2001
    Location
    I'm in your temple, defiling it.
    Posts
    1,041

    Default

    If FF-Fanatix decides to level Rdm, s/he should level Rdm for what it is, and not what it used to be, or what the Brady Guide says it is, or what players want it to be. First and foremost, Rdm is a main healer and a support class. Untill 41, you'll follow meekly in the shadows of Whms, with no real claim to fame. Parties don't want your sword skill, and finding a Blm to serve as a nuker is no difficult feat (at least not on Quetzalcoatl). At 41, you'll more often compete with Brd for your place in a party as a source of MP regen, and not Whm. You'll never compete with Warriors or Black Mages for their spot in a party.
    Knock yourselves down.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •