Difficulty in Dawn of Souls has been completely nerfed in comparison to the originals. This is more evident in FF1. The challenge in FF1 was having the patience to level yourself through slow and tedius random battles with a rather substancial exp to next level. Otherwise, the game wasn't complicated. FF1 DoS is also uncomplicated, but levelling has been turbocharged, and the TNL's have been reduced substancially. With the new MP system, any party with a White mage and Heal spells is nigh invincible.






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