nearly done creating all your characters (sorry its taking awhile), i have bassically completed the hub for this neverwinter its pretty awesome, ive never made a 3d game before.
heres my character causing some conflict among the merchants... she loses needless to say.
ill rename the merchants in the end to all your names such and such.
i am most definetly going to have more then 2 merchants.
im trying to make this game as mmo as possible, its spinning my head... i love it.
so far .... theres a lady armourer, male weapon smithy (weapon god) ... exotic weapon seller (earth elemental) and an archer god.
its neverwinter nights by the way, not rpg maker xp.Originally Posted by Hikaro Takayama
i have no problem making you into a samurai npc... you can be aPART OF THE MAIN QUEST.
update: heres a screenie of the shrine smack bang in the middle of the city of voice, it plays a meaningfull part in the main quest.
update: the first of the many training areas ivolve you and your mates fighting off falcos, folconesses, falcon clerics, falcon aid and falcon messenger.
how am i gonna effectively do this... respawn gates and monster parties instead of placing monsters (so they come again after an alloted time of waiting after the party has been defeated).
here is there timetable
falco: 4 to 4 in a monster party, after defeated they must wait 10 seconds before re-spawning.
falconess: 1 to 2 in a monster party, after defeated they must wait 10 minutes before re-spawning.
falcon cleric: 1 to 1 in a monster party, after defeated it must wait 2 minutes before re-spawning.
Falcon Aid: 1 to 1 in a monster party, after defeated it must wait 5 minutes before re-spawning.
Falcon Messenger: 1 to 1 in a monster party, after defeated it must wait 5 minutes before re-spawning.
Falcon King: 1 to 1 in a monster party, after defeated it must wait 10 minutes befire re-spawning.
here is how the falcon types attack
falco: slow moving, attacks in groups - very easy
Falconess: Fast Moving, attacks quickly - medium
Falcon Cleric: Very Slow moving, heals other falcons - Very Easy
Falcon Aid: Normal Moving, Deals Strong Damage - Hard
Falcon Messenger: Normal Moving, Deals Strong ranged damage - Hard
Falcon King: Immoble, Deals IMMENSE damage - Avoid
I reckon thats a fair set up, thats the beggining monsters.
heres a screen of a pharmacist in the city of voice (Blonde woman with the demon wings)
update: I wish someone would reply, anyway... i have the first in game combat pic.
im adding guards at the gates so no monsters get out of where there meant to be.