Once, I was using a camcorder to record a video from a game and the tri-pod fell over. I thought I had broken the camera, so I put my foot through a wall. It was easy: It was a jump kick and the wall was a half-inch sheetrock.
Anyway. I used to be a real terror when I lost to incredibly frustrating games. World Hazard (or whatever it's called) for N64 caused me to break my only controller.
Plenty of fighting games also piss me off. Lately, the only one I play is Tekken. Tekken 5 pissed me off a couple weeks ago. I was using Yoshimitsu on Medium difficulty in the 6th or 7th stage and I was fighting against Nina Williams. I must've continued eighteen times before I gave up and restarted.
When I lose past the second time, I start insulting my chosen character. Like, "You idiot, hit her, hit her!" "Why did you turn around?" "Why won't you turn around!"
In all honesty, when I'm calling my character stupid, I'm actually directing my aggressions at the programmer responsible for that character's behavior. The more times I lose because of the sheer stupidity of an ally's AI or glitch that causes a lack of control, the more I seethe with hatred and loathing for those responsible. *stab-stab-stab*
This is why it is my goal to become the greatest game-writer/creator of all time. Once I am successful enough, I will buy out all other game companies and terminate all who were responsible for my misery.
The only way to truly destroy your enemies is to outdo them in their best talent. Though obviously for these games that suck, their creators must have absolutely no talent whatsoever.
I only calmly calculate a new approach if I am to blame for my failure.
When I'm really frustrated, I pop in GTA:SA