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    Airship Engineer Hikaro Takayama's Avatar
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    Laura Beinbrech (Faerie)

    Default Final Fantasy Civilization III Mod Project

    Well, since I'm about 70% done with this project, I've decided to post here to see if anyone's interested in helping, or has any comments/criticisms to make.

    What this is is an almost total conversion for Sid Meiers' Civilization III Conquests turn based strategy game. Here's a run-down on what I've got so far:

    I've added pretty much all the civilizations (or alliances) from FF III through XI, including Tactics and Tactics: Advanced. Here's a list of factions, leaders and Unique Units (units that are only built by that civilization and replace one of the standard units).

    FF III:

    Kingdom of Sassoon; Princess Sara; Viking, Magic Knight, Sage
    Forbidden Land Great Tyrant Zande; Skeleton, Lamia, Flying Fortress

    FF IV:

    Kingdom of Baron; King Cecil; Fabul Monk (Yang), Red Wing Airship; Kain's Dragoons

    FF V:

    Kingdom of Tycoon; Queen Reina; Berserker, Sorceror, Hiryuu

    FF VI:

    Vector Empire; Emperor Gestahl; Imperial Trooper, Magitek Armor, Magitek Sky Armor (unit not made yet)
    Returner Alliance; King Edgar; Narshe Guard, Returner; Need help figuring out what to put for the third UU

    FF VII:

    Shinra Corporation; President Rufus; Shinra SOLDIER (under construction), GrossPanzer, Shinra Attack Sub (coming soon....)
    AVALANCHE; Commander Cloud; Freedom Fighter, Wutai Ninja (Yuffie), Highwind Airship

    FF VIII:

    Galbadia; Sorceress Edea; Galbadian Soldier, Battle Biker (like the dudes that attacked Balamb Garden on Disk 2), Iron Clad Hovertank (Unit not mad as of yet)
    Garden; Commander Squall; SeeD, Forest Owl (unit needs to be done), Third Unique Unit will either be the White SeeD Ship, SeeD assault ship or a mobile Garden.
    Estar; President Laguna; Gesper, Estar Soldier (unit incomplete), Ragnarok Spaceship (one of my friends at Civilization Fanatics Center promised to do that one).

    FF IX:

    Regency of Lindblum; Regent Cid; Hilda Garde III (not started yet), Lindblum Aviator (unit incomplete), Burmecian Dragon Knight (Freya, unit Incomplete)
    Kingdom of Alexandria; Princess Garnet; Knights of Pluto, Ship of the Line; Alexandrian Holy Knight (Gen Beatrix, Unit not yet started)

    FF X:

    Church of Yevon; Grand Maester Mika; Warrior Monk, Yevon Guard, YAT-97
    Al Bhed; Chieftess Rikku; Al Bhed Machina, Al Bhed Heavy Machina, Al Bhed Scavenger (unit not made yet)

    FF XI:

    Federation of Windhurst; Star Sybil; Taru-Taru Ranger, Cardian, Mithra Ninja
    Republic of Bastok; President Karst; Republican Paladin, Gold Musketeer, Mithril Musketeer
    Kingdom of San d'Oria; Prince Royal Trion I; San d'Orian Guard, Royal Lancer, Temple Knight
    Grand Duchy of Jueno; Grand Duke Kam'lanaut (need a pic to work from for the leader graphics); Freelancer, Tenshodo, Ducal Guard

    FF Tactics:

    Kingdom of Ivalice; King Ramuza; Hokuten Knight, Nanten Knight, Chemist
    Kingdom of Ordalia; King Lanard IV; Royal Knight, Crown Guard, Firewall Elite
    Note: Need info on Romanda....

    FF Tactics: Advance

    Bervenia; Clan Boss Marche; Viera Ranger (under construction), Bangaa Templar, Blue Mage

    Here's a few things I need immediat help on: First if someone could get me a good screenshot of Grand Duke Kam'Lanaut's mug so's I could make a LH for Jueno, I'd be very happy. Second, If someone could dig up some info on Romanda from FF T, that would be very helpful, also if someone could get me some info on the two latest expansions for FF XI (like, for instance if there would be enough data to add a 5th civilization from that game). Finally, if anyone can tell me the name of the runaway princess from FF Crystal Chronicles, I'd be able to finally add that game to the mod.

    Some additional info: I've made all the advisor screens look like FF menus, and replaced all the original Civ III advisors with ones based on FF. Tifa is the domestic advisor (keeps track of city status, taxes, etc), Yuffie is trade advisor, Yuna is cultural advisor (keeps track of the culture generated by all of your cities), Sephiroth is the Military advisor (keeps track of all military units), Aeris is the Foreign advisor, and Cid Highwind is the Science advisor. More in-depth info on this project is available via the link in my signature, and Civilization Fanatics Center is where this mod will be hosted, once it's finished. I'll post a link to the download thread here when that time comes.

    Here's a quick preview of the various faction leaders as well as some of the units:
    Attached Images Attached Images

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