I understand what you're getting at. I think why people don't see a need for a deep story in a fighting game is because they're designed to be multiplayer games. Multiplayer-oriented games don't really need stories to go with them. They could've provided a history of what's going on in de_dust, but would people have cared?Originally Posted by Darth Holmes
Maybe them thar Japanese developers see a need for it, but if you're wondering why people don't see a need for stories in fighting games, well, there's a possible explanation.



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