Which type of story concept do you think is best. The two very most popular types are the king's, queen's, knights, and princess's and what not. And it seems like the other type of popular story concept going these days is the kind of goth look. With vampires and demons and all that fun stuff.
Personally I can deal with (and even partially like) the mid-evil set up with kings's and kingdoms and knights and princess's and what not (the only problem is that concept has been done over and over again to the point to where it is hard to think of something new to add into the game that nobody has seen before. But for some reason I am not a big fan at all of the vampires and demons concept. If I read a review and even if it says it is a really good game but the main storyline is about vampires or demons I won't even think about checking it out. I just think the whole vampire and demon concept is really uninteresting.
The concept that I find as being interesting though is kind of the concept they had in xenogears. That nobody is really good or evil but they are all somewhere inbetween. And that they are all doing what they are doing for there own reasons. And nobody in the world has really superhuman attributes (unless they were genetically made to be stronger). Mainly I like the concept of where the characters act and relate to eachother similarly to the way people in real life act and relate to eachother.
So which story concept do you guys like the most in RPG's. And which story concept do you like the least.