Agreed. Having your party equip things which prevent status effects is great too. I personally like to give all my people 108 gems, Black Costumes, and Thief Hats (when possible) and then cast CT X 5 or 4: Frog, Stop, Don't Move, and Paralyze. This helps big time when you want to be a total kleptomaniac and steal all the enemies' gear.Originally Posted by Behold the Void
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And just in case you haven't noticed yet: After you've selected your calculating parameters and chosen which spell to cast, the squares that will be hit with the spell (area of effect) are highlighted in blue. So you can look around the board and decide if the spell will hit the people you want to hit, and miss those you want to miss, before you commit to casting that spell on those characters. I often don't even bother with the math and just quickly check the area of effect of a few different parameter combinations.
The easiest parameter to manipulate is probably height. Just put all of your guys on heights of 0, 1, or (x).5 and you'll never hit your own troops. 'Dont Move', 'Sleep', or 'Stop' will ensure that enemies stay on the squares you want them to.