
Originally Posted by
Tidus5
The thing I liked about ffx is that you could switch it to 'wait' mode.
FFX was permanently set to wait mode. There was no other option. That's why I hated it. You had all the time in the world to make a decision, therefore making victory a sure thing. It's practically impossible to get KOed in FFX because you have a huge wealth of characters to switch in and out. It's stupidly easy.
FFX-2, on the other hand, forces you to rush. Whoever said battles in FFX-2 are easy compared to those of FFX are mistaken. There are a variety of factors to take into account. How far your character is from the opponent changes from battle to battle, so a Warrior or Samurai would have more running time and less attacking speed compared to a Gunner or Alchemist. Different dresspheres for different characters make a huge difference in how the game is played. Yuna makes a pretty lousy Lady Luck because her attack motion is slower, Paine however, attacks almost instatanously and it's this that can make the difference between life and death. Don't get me started on how slow Yuna's DK is. The fact that your ATB gauge now varies depending on the recovery of your previous attack makes for a strategic fight because now you have to be able to estimate whether the enemy will attack you between your last Trigger Happy and your next attack, unlike in FFX, where you know exactly when the enemy will attack, making for a boring battle.