View Poll Results: What don't you like about the battle system?

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  • Too fast

    4 33.33%
  • Gets confusing

    4 33.33%
  • Makes it too hard

    1 8.33%
  • Other

    7 58.33%
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Thread: Battle system

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  1. #1
    Not a Banana Mo-Nercy's Avatar
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    Quote Originally Posted by Tricia
    Quote Originally Posted by Mo-Nercy
    FFX was permanently set to wait mode. There was no other option. That's why I hated it. You had all the time in the world to make a decision, therefore making victory a sure thing. It's practically impossible to get KOed in FFX because you have a huge wealth of characters to switch in and out. It's stupidly easy.
    Wow. Are you sure about that? Are you sure about that? I hope you really know how the battle system goes. Victory in the battles of FFX does not depend in the time you have at all. It depends on how you think and also your strategies. Sure, you have all the time in the whole world, but what if you make a wrong move. That ruins all the victory right?
    So what you're saying is: FFX is hard because I might accidently pick the wrong attack?

    Let's get on the ball here. FFX-2 and FFX both have fairly simplistic battle systems compared to other RPGs. My earlier argument was that while FFX required strategy (and not exactly the type that demands PhD levels of intelligence, or even grade school levels) FFX-2 required quick thinking. FFX-2 may have a system that doesn't require as much thought and consideration into what you're doing, the time frame in which you have to do it is infinitely times smaller. The other factors I earlier mentioned don't have a heavy impact in battles usually, I admit, but sometimes they do come up. Don't tell you me you haven't lost a battle in FFX-2 by a hair breadth, as your last Dark Knight is running up to finish an enemy only to get pounded by some long range attack. FFX doesn't have anything like this because battles are in Wait mode.
    Last edited by Mo-Nercy; 07-26-2005 at 06:27 AM.

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