Actually, all that was stated was that there would be "nowhere to hide", meaning that there'll be stealth, just much of an alternative to prior games.
Maybe even more of an emphasis on camouflage, and less on hiding behind walls.
And every MGS game has a post-credits Ocelot conversation, they're all confusing, though MGS2 wins for the dumbest lines ever.
"Oh, I forgot, your heart is on the other side"
Direct remake with MGS2 control system? With exactly the same story, rooms, enemy placements and everything? Exactly how is it terrible when it's exactly the same as MGS, but with a more fluid control system?Originally Posted by Maxico
Hello, may I ask who is calling? Logic? Sorry, we don't need you here.