Quote Originally Posted by Future Esthar
BG-57,I think we donīt need to consider all trapezoids to had the same area.Nor the pentagons.Even knowing that the display was not in first plane.This will not make the triangle unequilateral.I think that the lenghts donīt matter much but the topology does.
I will try to draw over the map.

The strangest thing is not about the game producers themselfs and how they decide to made the world map.The strangest thing is :
How could a world geography conform to an artificial drawing so perfectly?
This made us think if the world of FF8 could be artificial IN SOME SENSE.
The colors are also symbolical.One just need to think about the physics of colors to realize what is happening here.
You lost me there. I don't quite get how the panels fit the map perfectly. For one thing, the two horizontal lines cut across the center of the continents, which do not correspond to any natural separtion of those regions into different zones.

Everything in FFVIII was deliberately made by the creators, but I don't see that they intended a deliberate connection between these two things.

Quote Originally Posted by skyblade
Ok, interesting as that was, I have seen that movie. "V'ger" was just one of the Voyager probes. They really didn't have a choice in the six fold symmetry if they wanted to keep their story consistent.
Why was six-fold symmetry necessary for consistency? The prism-shaped structure at the base of Voyager 6 has ten sides.