Not that i get it all exactly, but if you take the idea that It geometrically to Geographically starts to disect the contents. Then you factor in the areas in the contents that not accessable to one another despite being congruent physically the model seems to make alittle more sense (though it still doesnt answer all the discrepencies).

As for this being pointless, its more interesting to try to get it despite its randomness. On the other hand its unneccessary to your understanding of the game so it wont change your life to understand or not.....


P.S. if you made a 5 to 7 degree turn clockwise of the geometric overlay it might fit slightly better, but maybe not